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The first seasonal legendaries became available in mid-July 2014, while [[Patch 2.1]] was in testing on the [[PTR]]. There's no reason to expect future seasonal legendaries to require testing or to make an appearance on the PTR, unless they correspond in time with a major content patch. There is not yet an ETA on when Season One will begin or how long it will last.
The first seasonal legendaries were revealed in Patch 2.1 notes[http://us.battle.net/d3/en/blog/14569138/patch-210-ptr-patch-notes-updated-july-9-7-18-2014#seasonalitems], and were obviously a work in progress with several items lacking an official name, and no more info than the [[legendary affix]] given for the others. Some The names and features of these items may gain more details were changed multiple times in small patches during the final patch, with inherent affixes and other preset propertiesPTR testing.
===Monk===
[[Vengeful Wind]] (Formerly: p1_fistWeapon_norm_unique_02 (, Name still TBD.)
* New Legendary Fist Weapon
* Increases the maximum stack count of Sweeping Winds by 3 (initially 5-7)
This item was introduced with a different type of [[Sweeping Wind]] boost after the Season One [[Alabaster Gloves]] were removed.
(Removed from seasonal and added to normal legendary item pool.)
p1_CeremonialDagger_norm_unique_02 (Name still TBD)
* New Ceremonial Dagger
* Your Poison Darts and your Fetishes' Poison Darts now pierce