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Greater Rifts

No change in size, 19:19, 7 July 2014
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[[File:Greater-rift-death1.jpg|thumb|350px|Death in a Rift = no restart at corpse.]]
'''Difficulty: '''Greater Rifts are numbered as a measure of their difficulty. A level 1 Greater Rift is very easy, equivalent to [[Normal]] difficulty (or less.) Greater Rifts scale up quickly though, and will become challenging for any player ability. Level 8 is equivalent to about Torment 1, Level 15 is equivalent to about [[Torment 3]], and Level 25 is approximately the same as [[Torment 6]]. There should be an infinite number or Greater Rift levels since each one merely increases the hit points and damage of the monsters by some percentage.
==Progress Bar and Rift Speed==
The progress bar in a Greater Rift looks the same as the bar in a normal Nephalem Rift, with two added slider needles, displayed above and below the bar. The total bar colored coloured in orange, and the icon above it show your current progress towards completing the rift. The icon below it and any color colour in blue shows how fast you need to progress to complete the rift in time.
[[File:Greater-rift-progress-bar2.JPG|left|thumb|200px|Ahead of the progress time.]]
Characters need high killing power and the ability to stay alive, to be able to finish higher level rifts quickly enough to advance.
The difficulty of of higher Greater Rifts is something that will be balanced throughout the [[PTR]] process. Blizzard recently confirmed. <ref>[http://diablo.incgamers.com/blizzard-tracker/devthread/us/13271628029 Greater Rift Difficulty] - Blizzard CM, 04/06/14</ref>
<blue>Torment 6 is equivalent to what level in G.rift? I know lvl 28 is harder than T6, but I am not sure the exact level where it hit the same difficulty as T6.