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Fury

2,076 bytes added, 14:40, 7 February 2009
Fury-Based Skills
These three skills are all from the Berserker skill tree, but it seems unlikely only that skill tree will have Fury-based skills. It's certain that the skills will evolve greatly over the course of development, but until Blizzard releases more details, players can only speculate.
 
==Fury Gameplay Issues==
 
Though we've not seen that much official information yet about Fury, and how this property functions is sure to change during development, some insight into the Barbarian's designed play style can be gleaned from analyzing how Fury works and reading over the [[Barbarian Skills]].
 
As the D3 Team has commented, the D3 Barbarian is designed to be melee brawler. He's strongest while in combat, and has various skills that increase his powers when he's dealing with multiple enemies, or that only trigger when he scores critical hits. Fury ties into this design theme in obvious fashion. The Barbarian's Skills require Fury to cast, and he can only build up Fury during combat, and Fury drains away quickly when he's not in combat. Hence a Barbarian will want to be in combat as often as possible, and will be at his strongest while fighting. It's a nicely-designed feedback loop.
 
In a related issue, if Fury drains away quickly after a fight (as it did in the October 2008 Blizzcon Demo), Barbarians will want to hurry from battle to battle. Furthermore, a Barbarian will be generally unable to start off a fight with big Skills, since those require Fury and the Barbarian won't have any until he does some hitting and builds it up. This should force Barbarians to play more strategically. They'll have to be cautious when beginning a fight, with only basic attack skills available. This is a big change from the D2 Barbarian, who almost always starts off a fight with his mana fully charged and his biggest skills ready to go.
 
Ironically, Fury might enable skills to be more powerful. If some of the biggest Barbarian skills cost a lot of Fury, that would effectively limit how frequently they could be cast. This would mean the D3 Team could make those skills massively destructive, compared to a skill that could be used all the time and would be overpowered if it were too strong.
 
However Fury is handled, it seems sure to spur major changes to the play style of the Barbarian, from the versions of the character most fans knew in Diablo II.
==Fury Questions==