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Death

No change in size, 10:32, 2 May 2014
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[[Bashiok]] in September 2008<ref>[http://www.diii.net/n/696684/bashiok-on-death-penalties Bashiok forum post] - September 2008</ref>, when there were no death penalties at all in Diablo 3.
<blue}>...we've found that a check point system works really well. Throughout your adventures, and generally at the ends of each "floor" of a dungeon your character is saved to a checkpoint. When you die you're dropped back at the last checkpoint with a small amount of health, and the rest regenerates slowly. It's obviously a very forgiving system as it is. It's just too early to put a ton of thought in to what penalties there should be, if any, added on top of it.
Regardless, potential penalties aside, this is the death mechanic we're currently using and it's working really well so far.</blue>