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Hard
,Created page with "Hard is the name of the third level in the Diablo 3 version 2 and Reaper of Souls system of difficulty. It increases monster hit points and damage, as well as boos..."
Hard is the name of the third level in the [[Diablo 3 version 2]] and [[Reaper of Souls]] system of [[difficulty]]. It increases monster hit points and damage, as well as boosting gold and experience rewards.
===Diablo 3 and Reaper of Souls PC Difficulty Levels===
This is a quick reference listing; see the [[difficulty]] article for full details.
* [[Normal]]: 100% Health, 100% Damage, 0% extra gold bonus, 0% extra XP bonus
* [[Hard]]: 200% Health, 130% Damage, 75% extra gold bonus, 75% extra XP bonus
* [[Expert]]: 320% Health, 189% Damage, 100% extra gold bonus, 100% extra XP bonus
** Doubled bounty currency rewards for Expert and all higher levels.
* [[Master]]: 512% Health, 273% Damage, 200% extra gold bonus, 200% extra XP bonus
** [[Imperial]] gems may drop instead of Marquise on Master and all higher levels.
* [[Torment I]]: 819% Health, 396% Damage, 300% extra gold bonus, 300% extra XP bonus
** Torment+ enables class Set Items at lvl 60+, and at lvl 70+ possible Key and Organ drops, plus increasing bonuses to legendary drop rates and extra bonuses to legendary drop rates in Nephalem Rifts.
* [[Torment II]]: 1311% Health, 575% Damage, 400% extra gold bonus, 400% extra XP bonus
* [[Torment III]]: 2097% Health, 833% Damage, 550% extra gold bonus, 550% extra XP bonus
* [[Torment IV]]: 3355% Health, 1208% Damage, 800% extra gold bonus, 800% extra XP bonus
* [[Torment V]]: 5369% Health, 1752% Damage, 1150% extra gold bonus, 1150% extra XP bonus
* [[Torment VI]]: 8590% Health, 2540% Damage, 1600% extra gold bonus, 1600% extra XP bonus
Hard also runs an 18% chance of [[Death's Breaths]] dropping, and a 6% chance for [[Legendary Materials]], as of v2.0.3.
==Diablo 3 Console difficulty levels==
These are the values for the Diablo 3 console. The upcoming PS4 version of Reaper of Souls will have different settings, presumably much closer to what's seen on the PC in Reaper of Souls.
* [[Easy]]: +0% Gold Find, +0% Magic Find, +0% Experience
* [[Normal]]: +20% Gold Find, +20% Magic Find, +40% Experience
* [[Hard]]: +40% Gold Find, +40% Magic Find, +80% Experience
* [[Master I]]: +60% Gold Find, +60% Magic Find, +120% Experience
* [[Master II]]: +70% Gold Find, +70% Magic Find, +140% Experience
* [[Master III]]: +80% Gold Find, +80% Magic Find, +160% Experience
* [[Master IV]]: +90% Gold Find, +90% Magic Find, +180% Experience
* [[Master V]]: +100% Gold Find, +100% Magic Find, +200% Experience
[[category:difficulty]]
===Diablo 3 and Reaper of Souls PC Difficulty Levels===
This is a quick reference listing; see the [[difficulty]] article for full details.
* [[Normal]]: 100% Health, 100% Damage, 0% extra gold bonus, 0% extra XP bonus
* [[Hard]]: 200% Health, 130% Damage, 75% extra gold bonus, 75% extra XP bonus
* [[Expert]]: 320% Health, 189% Damage, 100% extra gold bonus, 100% extra XP bonus
** Doubled bounty currency rewards for Expert and all higher levels.
* [[Master]]: 512% Health, 273% Damage, 200% extra gold bonus, 200% extra XP bonus
** [[Imperial]] gems may drop instead of Marquise on Master and all higher levels.
* [[Torment I]]: 819% Health, 396% Damage, 300% extra gold bonus, 300% extra XP bonus
** Torment+ enables class Set Items at lvl 60+, and at lvl 70+ possible Key and Organ drops, plus increasing bonuses to legendary drop rates and extra bonuses to legendary drop rates in Nephalem Rifts.
* [[Torment II]]: 1311% Health, 575% Damage, 400% extra gold bonus, 400% extra XP bonus
* [[Torment III]]: 2097% Health, 833% Damage, 550% extra gold bonus, 550% extra XP bonus
* [[Torment IV]]: 3355% Health, 1208% Damage, 800% extra gold bonus, 800% extra XP bonus
* [[Torment V]]: 5369% Health, 1752% Damage, 1150% extra gold bonus, 1150% extra XP bonus
* [[Torment VI]]: 8590% Health, 2540% Damage, 1600% extra gold bonus, 1600% extra XP bonus
Hard also runs an 18% chance of [[Death's Breaths]] dropping, and a 6% chance for [[Legendary Materials]], as of v2.0.3.
==Diablo 3 Console difficulty levels==
These are the values for the Diablo 3 console. The upcoming PS4 version of Reaper of Souls will have different settings, presumably much closer to what's seen on the PC in Reaper of Souls.
* [[Easy]]: +0% Gold Find, +0% Magic Find, +0% Experience
* [[Normal]]: +20% Gold Find, +20% Magic Find, +40% Experience
* [[Hard]]: +40% Gold Find, +40% Magic Find, +80% Experience
* [[Master I]]: +60% Gold Find, +60% Magic Find, +120% Experience
* [[Master II]]: +70% Gold Find, +70% Magic Find, +140% Experience
* [[Master III]]: +80% Gold Find, +80% Magic Find, +160% Experience
* [[Master IV]]: +90% Gold Find, +90% Magic Find, +180% Experience
* [[Master V]]: +100% Gold Find, +100% Magic Find, +200% Experience
[[category:difficulty]]