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Created page with "Diablo 3 Vanilla (or Diablo 3 Classic) refers to the initial version of the game. Some players debate exactly which patches can be described as "D3v" since so many game fe..."
Diablo 3 Vanilla (or Diablo 3 Classic) refers to the initial version of the game. Some players debate exactly which [[patches]] can be described as "D3v" since so many game features changed over time, but D3v clearly ended with [[Diablo 3 version 2]] (D3v2) which went live in February 2014, shortly before the [[Reaper of Souls]] expansion pack was released.
There are countless differences in the game between D3v and D3v2, and many of the new features are listed on the [[D3v2]] article. A quick list of some of the biggest changes:
* Auction House (shut down in D3v2).
** [[Item binding]] was very rare in D3v but is applied to all sets, legendaries, crafting materials, gems, and more in D3v2 and [[RoS]].
* Massive changes to [[skills]] and [[passive skills]] created many more viable [[builds]].
* [[Loot 2.0]] reworked the entire itemization system.
** The entire [[crafting]] and gem upgrade system was overhauled in prices and utility.
* [[Paragon 2.0]] added [[Paragon points]] and made Paragon levels account-wide.
* The overall [[combat]] system was tweaked to remove one-shot deaths and to create less-[[squishy]] characters.
The ''Reaper of Souls'' expansion pack is not the same thing as D3v2, though it incorporates many of the D3v2 system changes. RoS added many new features on top of D3v2 systems, including the [[Crusader]], [[Adventure Mode]], [[Nephalem Rifts]], the [[Mystic]] and [[enchanting]], higher level crafting recipes and legendary/set items, a higher level 70 cap, new skills and passive skills for the original classes from 61-70, and much more. See the [[Reaper of Souls]] article for details.
[[category:Diablo 3]]
[[category:basics]]
There are countless differences in the game between D3v and D3v2, and many of the new features are listed on the [[D3v2]] article. A quick list of some of the biggest changes:
* Auction House (shut down in D3v2).
** [[Item binding]] was very rare in D3v but is applied to all sets, legendaries, crafting materials, gems, and more in D3v2 and [[RoS]].
* Massive changes to [[skills]] and [[passive skills]] created many more viable [[builds]].
* [[Loot 2.0]] reworked the entire itemization system.
** The entire [[crafting]] and gem upgrade system was overhauled in prices and utility.
* [[Paragon 2.0]] added [[Paragon points]] and made Paragon levels account-wide.
* The overall [[combat]] system was tweaked to remove one-shot deaths and to create less-[[squishy]] characters.
The ''Reaper of Souls'' expansion pack is not the same thing as D3v2, though it incorporates many of the D3v2 system changes. RoS added many new features on top of D3v2 systems, including the [[Crusader]], [[Adventure Mode]], [[Nephalem Rifts]], the [[Mystic]] and [[enchanting]], higher level crafting recipes and legendary/set items, a higher level 70 cap, new skills and passive skills for the original classes from 61-70, and much more. See the [[Reaper of Souls]] article for details.
[[category:Diablo 3]]
[[category:basics]]