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==Itemisation (Loot 2.0)== *Itemization has undergone a major overhaul:*Legendary and Set items are now Bind on Account:Players in multiplayer games may trade Legendaries and Set Items they find with others who were present for the drop for up to 2 hours after the item is acquired*The Smart Drop system has been implemented:All items that drop have a chance to roll as "Smart Loot":Smart Loot items roll intelligently based on the character being played (example: A Wizard is more likely to find items with Intelligence or bonuses to Wizard skills than a Barbarian):Class specific items will no longer roll stats inappropriate to their class (example: Intelligence will no longer appear on Mighty Weapons or Belts)*New item affixes have been added to the game:This include Splash Damage, Cooldown Reduction, Resource Cost Reduction, +% damage to Physical damage skills, and specific Class Skill Bonuses*Item properties have been separated into two categories: Primary and Secondary:Primary Stats include: Strength, Dexterity, Intelligence, Vitality, Critical Hit Damage, Critical Hit Chance, Attack Speed, Life per Second, Armor, +% Life, Bonus Damage to Elites, Bleed Damage, All Resistance, Sockets, and all new affixes listed above:Secondary Stats include: Gold Find, Thorns, Bonus Experience per Monster Kill, Chance for (Fear, Stun, Blind, Freeze, Chill, Slow, Immobilize and Knockback), Ignore Durability Loss, Bonus Healing to Health Globes and Potions, Bonus Pickup Radius, Single Resist, Life After Kill, and Level Requirement Reduction:This is to prevent stats that directly and indirectly increase character power from competing with one another*Stat ranges on items have been narrowed significantly (example: instead of an item having a stat range of 1-200 Strength, its range might now be something like 140-200)*Legendary powers now roll in a range, instead of a static amount:Example: The Legendary Spirit Stone “The Laws of Seph” has the legendary affix “Using Blinding Flash restores [75-100] spirit”*Players can now view the stat ranges of items by pressing and holding CTRL while an item's tooltip is open*All Legendary items have been reworked with one or all of the above points in mind*''Please note that all of these changes will only affect new items that drop after the patch is live. Existing items will not be affected.''*Potions have been condensed to a single type; they now provide 60% of your total health when consumed:All Potions currently in character inventories or stashes will be converted to the new Potion type ==Monsters==
=References=