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Hireling

1,276 bytes removed, 12:05, 14 October 2013
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{{BC}}Hirelings was a term used to refer to non-[[Follower]] NPCs during Diablo 3's development. These occasional companions were basically wandering NPCs who were occasionally found in dungeons and would tag along behind your hero for some time; until they died or completed a mission.
'''Hirelings''' These types of NPCs are similar to [[followers]] still found in [[Diablo III]] the game, largely in that they will follow the player around and assist form of frightened or lost guards in Act Three, but also during some quests in combatother acts. Unlike followersLeah and Tyrael could be described as a Hierling of a sort, howeveras they accompany the hero on several quests in Acts 1-4, they cannot be equippedbut do not receive equipment, cannot level up, and are considered [[hardcore]]. Hirelings are not meant to replace followers[http://diablo.incgamers.com/blog/comments/hirelings-in-diablo-iii/].Hirelings are generally part of [[quest]]s of various complexity, and are somewhat akin to smartertake damage, more clingy versions of the wandering [[NPC]] [[Barbarians]] found in Act 5 of Diablo IIetc.
The terminology These NPCs are of a hireling, no real importance in the larger game and the ability to categorize them, gets a little hazy when asking whether or not [[NPC]]s as part significance of an [[escort quest]] are considered hirelings or not. This information has yet to be revealed, but grew less during development until they were merely in-game color by the [[beta]] may bring updates on ittime of launch in 2012.
==Development==
Not much is known about hirelings or how large a role they will play in Diablo III.
[[Leonard Boyarsky]] spoke in more detail about their plans for Mercs and hirelings at [[Blizzcon]] 2008.
<blue>We have two different types of mercenaries now. As you saw in the demo, if you got the quest where you could rescue the adventurers or their leader, those guys are a low level and are just along for the quest, or are cannon fodder. You can't really control them or have anything to do with them at all.==Hirelings During Development==
When you have what we are calling followers, they are the guys you can equip, give them different weapons, you can give them different armor. They will probably have [[Leonard Boyarsky]] shared some quests that involve them. Much more than in Diablo II, you could equip them but they were more like a game mechanic in a body of an NPC. Where this time, were making them much more individuals with their own back story plans for Followers and their own reason for being in hirelings at [[Blizzcon]] 2008, though these plans changed greatly before the worldgame's launch four years later.</blue>
==Known NPC Followers==<blue>We have two different types of mercenaries now. As you saw in the demo, if you got the quest where you could rescue the adventurers or their leader, those guys are a low level and are just along for the quest, or are cannon fodder. You can't really control them or have anything to do with them at all.<br>
Players When you have found various NPC hirelings in what we are calling followers, they are the playable demos at Blizzcon in 2008guys you can equip, 2009give them different weapons, and 2010you can give them different armor. Hirelings are usually part of various [[scripted event]]s and [[They will probably have some quests]]that involve them. In the known examples players found NPC warriors who needed assistance fighting off large groups of monstersMuch more than in Diablo II, explorers who needed help reaching you could equip them but they were more like a game mechanic in a special treasure, injured humans who requested escorts, and even body of an NPC merchant who felt his honor had been insulted by another NPC, and offered to sell his items at a discount if his reputation was restoredWith so many NPC follower events and mini-quests in the three playable demos so farWhere this time, it seems very likely we'll see quite a number of these adventures were making them much more individuals with their own back story and events their own reason for being in the final gameworld.  A few examples:</blue>
The [[Barbarian]] finds [[Deckard Cain]] with three NPC [[archers]] in the dungeon in the WWI gameplay movie. The Barbarian orders Cain to follow him to safety, and the Archers come along to assist. They join in the battle and do their best, but are picked off one by one until only the Barbarian and Cain reach the end of the level.
The [[Escort Mission]] was a mini-quest in the Blizzcon 2008 demo. Players found an ==NPC guard captain who asked for assistance in locating the rest of his soldiers, as they'd become separated in battle. The Captain accompanied you as you explored the surrounding areas, and as each of his lost soldiers were found, they joined in as well, acting as durable, but low-damage, tanks.Hirelings==
Other such events Hirelings were part seen on many of the quests during the Blizzcon demos in 2008, 2009 , and 2010 . Several archers were the best known, appearing midway through the introductory Diablo 3 demo as well, released at Gamescom 2008 when the title was announced.
[[File:Follower interaction.jpg|frame|center|NPCs assist the Barbarian to rescue Cain.]]