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Mystic

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{{Archived[[File:Mystic-concept1.jpg|frame|Mystic concept and in-game art.]]The Mystic, Myriam Jahzia, is an NPC [[Artisan]] who will be added in the Diablo 3 Expansion, [[Reaper of Souls]]. She is not found as an NPC merchant in Diablo 3 Classic. Along with delivering lore and story via her conversations, the Mystic will provide item [[enchant]]ing, giving players the opportunity to reroll one affix on an item to upgrade the quality of that item. Enchanted items will become [[BoA]], making them untradeable. The Mystic was originally planned for Diablo 3 classic, and she was introduced along with the [[Blacksmith]] and [[Jeweler]] when the [[Artisan]] NPCs were revealed at Gamescom 2010. More details were added later that year at Blizzcon 2010, and the Mystic was initially set to craft spell-casting weapons like wands and orbs, along with her item identifying and enchanting duties. The functions of all the Artisans were reworked during 2011, and in early 2012 the developers announced that the Mystic would not be found as an Artisan in Diablo 3, though she might return at some point.<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2 Diablo 3 Progress Report] - Blizzard, 19 January /1/2012|</ref> Despite not appearing as an NPC merchant, the Mystic could be seen in the game. She is the NPC found trapped in the spider web at the end of the Arachnid Caves midway through Act One. After her rescue she gives the player a quest to find her disabled wagon and magic staff located somewhere in the [[Southern Highlands]]. In the initial design the player would have fixed her wagon and she would have then set up shoppe in town. It's assumed that she will receive much the same introduction in [[ArtisansD3X]]}}. 
==The Mystic and Enchanting==
==Removal Blizzard spoke often about the Mystic even before [[Reaper of Souls]] had been officially announced, always saying that she would be able to enchant items in some way, probably by rerolling an unwanted affix. Details==about how that would function weren't revealed until Community Manager [[Lylirra]] provided some of them in September 2013.[http://diablo.incgamers.com/blog/comments/more-details-about-the-mystic-in-reaper-of-souls]
As <blue>Visit Mystic –> select affix to re-roll –> get randomly-generated list of 19 January 2012 '''new affixes –> chose single affix from list –> pay material cost –> old affix replaced with new affix –> profit. The Mystic is no longer in plan, at the game'''moment at least, but Jay added that she might return lateris to make an item account-bound if it’s enchanted.<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2 Diablo 3 Progress Report] - Blizzard, 19/1/2012</refblue>
<blue>The design team is currently looking at systems gold and cleaning them upmaterial costs were not spelled out, removing any superfluous system objectives and those that are beyond fixingas they were still under development.  [[File:Mystic1. Thus, we're removing the jpg|thumb|250px|Wizard speaks with Mystic artisan. As we look at ]][[Wyatt Cheng]] soon elaborated on that initial information, providing several key points to the big picture, function of the Mystic simply wasn’t adding anything to our customization system. Enhancement was really just [http://diablo.incgamers.com/blog/comments/more-details-about-the socket -mystic-in-reaper-of-souls]  * You can only reroll one affix per item, so that item-hunting remains important and gem system with you can’t slowly turn one item into a different nameperfect item.* You can reroll that affix as many times as you wish, even as it changes.** When you reroll you are presented with several randomly-selected affixes and it would prolong the release you pick one of them, which then rolls the game even further to go back to the drawing board actual numerical value and differentiate applies it, so we’ll revisit to the Mystic and enhancements at a later timeitem. Removing her from ** You can always stick with the game took some timecurrent property, but it’s nowhere near if none of the efforts that would randomly-selected replacement affixes are upgrades.* They’re still debating how enchanting Legendary items will work, and if you’ll be required able to flesh out a better customization reroll the inherent affixes or just the random ones. <blue>We are still iterating heavily on the system, so the exact details may vary from what we talk about today, so let’s talk about our values. We hope she’ll By focusing on our design values, even if the exact implementation changes, you”ll be able to join your caravan in see our intent and what’s important to us. Here are some of our design values for enchanting: <font color="#FFFFFF">Value:</font> It’s important for the future, but actual hunt for now we’re going the loot to focus on the extensive customization options the game already offers.still matter</br><font color="#FFFFFF">How enchanting supports this:</bluefont>As currently designed, you are only allowed to reroll ONE property on an item. In this way, each item can only be changed so much from its original state. This allows enchanting to feel meaningful, while still allowing lots of room for players to resume hunting for an even better “base item” to enchant into an even better item.
When asked what happens to her enchants Blizzard confirmed:<reffont color="#FFFFFF">[httpValue:<//diablo.incgamers.com/blog/comments/thefont>We want this to be a meaningful end-fate-of-enchants-and-socketable-rings The Fate of the Mystic's Enchants] - Blizzard, 28/1/2012game sink<br><font color="#FFFFFF">How enchanting supports this:</reffont>1. As previously mentioned, all items that are enchanted will be bound to account
<blue>Oh right2. Even though you are allowed to reroll only ONE property, uhyou can reroll that property over and over. For example, as far as I know the mystic enchants are just being put into the suppose an item [[affix]] poolhas 200 str, not gems200 vit, 80 res all, +1200 Life on Kill and +400 Life on Hit. Might changeYou might choose to reroll the +1200 Life on Kill and get +87 Hitpoints per second. We’re still working on adding affixesYou can then reroll the +87 Hitpoints per second and get +4 gold pickup radius. You can reroll the “mutable” stat as many times as you want, but the other 4 stats (200 str, cutting ones that don’t work200 vit, 80 res all and +400 Life on Hit) are now “locked in” and testing. No major changes for gems, thoughcannot be rerolled.</blue>
3. We want to ensure enchanting is meaningful on Legendary items. We are working hard to make sure Legendary items are awesome. If we want enchanting to be a meaningful end-game sink, it needs to work on the best items in the game. It has not yet been determined whether this means you can enchant the “guaranteed” properties of a Legendary, or if you can only reroll the “random” properties of a Legendary. This aspect of the design is still under iteration but at the end of the day we want enchanting Legendary items to be worthwhile.
Details about The Mystic prior <font color="#FFFFFF">Value:</font> We want to her removal have been saved avoid “Buyer’s Remorse”<br><font color="#FFFFFF">How enchanting supports this:</font> Have you ever played an RPG with an enchanting system that sometimes randomly made the item worse? Since we’re allowing the result to be random, it’s possible that your choices for posterityenchanting are worse than the property you’re replacing. Oftentimes this can lead to a feeling of dread when you begin the enchanting process. Or maybe you re-enchant the item over and over hoping to at least get something better than what you started but you get unlucky and run out of money or reagents before you get a good roll! To mitigate this, when we present you the list of options one of the options is ALWAYS the original property. So if you don’t like the new options you can always choose to keep the old one. Now you can enchant with peace-of-mind.
==Details==Standard disclaimer. Enchanting is a work-in-progress. Expect it to change before it’s done, but this is a glimpse at the current state. </blue>
[[File:Mystic-concept1.jpg|frame|Mystic concept and in-game art.]]
The '''Mystic''', Myriam Jahzia, is one of the three [[Artisans]] introduced in Diablo III. Like the [[Blacksmith]] and the [[Jeweler]], the Mystic is located in the [[Caravan]] area, which moves with the character between each act.
The Mystic's main function is to enchant items, adding various magical bonuses to a player's equipment. She can also identify items, singly or in bunches. Like all the Artisans, she is an essential part of the game story and gives several quests, as well as offering her advice and input on plot issues.
==Mystic Removed from D3C==
==The [[File:Mystic-wagon1.jpg|thumb|350px|Concept art for the Mystic's Functions==wagon.]]On 19 January, 2012 Blizzard announced that the Mystic would not be found in the initial release of Diablo 3. Her function at that point was deemed largely redundant to the bonuses provided by gem socketing and the team wanted to save her for later, when they could adapt her functions to fill some future roll.<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2 Diablo 3 Progress Report] - Blizzard, 19/1/2012</ref>
<blue>The mysticdesign team is currently looking at systems and cleaning them up, removing any superfluous system objectives and those that are beyond fixing. Thus, we's primary function is to [[enchant]] itemsre removing the Mystic artisan. As we look at the big picture, the Mystic simply wasn’t adding magical bonuses anything to themour customization system. She Enhancement was initially said to craft spell-caster items such as wands really just the socket and stavesgem system with a different name, but all item creation seems and it would prolong the release of the game even further to have been passed go back to the Blacksmithdrawing board and differentiate it, so we’ll revisit the Mystic and enhancements at a later time. Here's a quote Removing her from her original descriptionthe game took some time, taken from but it’s nowhere near the [[Caravan FAQ]] efforts that would be required to flesh out a better customization system. We hope she’ll be able to join your caravan in August 2010the future, but for now we’re going to focus on the extensive customization options the game already offers.</blue>
When asked what happens to her enchants Blizzard confirmed::The mystic creates [[scrolls]], [[potions]], magical weapons, [[spell runes]], and [[charms]], and can also [[enchant]] items. The full list of <ref>[http://diablonutdiablo.incgamers.com/mystic Formulasblog/comments/the-fate-of-enchants-and-socketable-rings The Fate of the Mystic's Enchants] she will apply.- Blizzard, 28/1/2012</ref>
<blue>Oh right, uh, as far as I know the mystic enchants are just being put into the item affix pool, not gems. Might change. We’re still working on adding affixes, cutting ones that don’t work, and testing. No major changes for gems, though.</blue>
She's lost the ability to create [[scrolls]] or [[potions]], she no longer crafts weapons or runes, and [[charms]] are out of the game. She now enchants weapons, armor, and jewelery.
==Early Mystic Design==
When first announced, the Mystic handled numerous duties. A quote from the Gamescom 2010 [[Artisan FAQ]].
==Enchanting Items==<blue> The Mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items.</blue>
[[File:Mystic-enhance1.jpg|thumb|Enhancement options as All of the beta buildArtisans had more varied tasks when they were first revealed.]]The Initially the Mystic's main utility comes from her ability was intended to add bonuses to all sorts of be the NPC who would craft magical items. This system was detailed in the such as [[BlizzCon 2011 Panel: Gameplay & Auction Housewands]], and discussed in Blizzcon 2011 interviews. Here's [[Andrew Chamberssources]] speaking on , but over time all item crafting was allocated to the topicBlacksmith. <ref>[http://wwwOther planned Mystic functions were eliminated by turning them into inherent abilities (such as selling scrolls or identifying items), or removing them from the game entirely (skill runes as a type of item).gameplanet.co.nz/blizzcon/pc/games/156898.Diablo-III/features/138132.20111026.Blizzards-Wyatt-Cheng-With these changes the Mystic soon had nothing left but item enchanting, and-Andrew-Chambers-on-Diablo-III Andrew Chambers Interview @ Blizzcon 2011] - Gameplanetthe developers didn't feel that system was adding enough to the game at that point to retain it.co.nz, 26/10/11</ref>
Gameplanet[[File: Are Mystic-enhance1.jpg|thumb|Enhancement options as of the beta build.]]The Mystic's item enchantments randomised or can they be selected?main utility comes from her ability to add bonuses to all sorts of items. This system was detailed in the BlizzCon 2011 Panel: Gameplay & Auction House, and discussed in Blizzcon 2011 interviews. Here's [[Andrew Chambers]] speaking on the topic. <ref>[http://www.gameplanet.co.nz/blizzcon/pc/games/156898.Diablo-III/features/138132.20111026.Blizzards-Wyatt-Cheng-and-Andrew-Chambers-on-Diablo-III Andrew Chambers Interview @ Blizzcon 2011] - Gameplanet.co.nz, 26/10/11<br/ref>
<blue><font color="#FFFFFF"> Gameplanet: Are the Mystic's item enchantments randomised or can they be selected?</font><br>
Andrew Chambers: You specify the item you want, then you choose the enhancement you want, and that enhancement actually has a range. So say the plus experience might be 10 to 20 percent: when she applies it you might get +15% experience. You can reapply that and you’ll have a change of getting +16% or +17% experience, but it will never go beneath the current enhancement and you've always got a chance to improve to the maximum possible value.</blue>
<blue>Andrew Chambers: You specify the item you want, then you choose the enhancement you want, and At that enhancement actually has a range. So say the plus experience might be 10 to 20 percent: when she applies it you might get +15% experience. You can reapply that and you’ll have a change of getting +16% or +17% experience, but it will never go beneath the current enhancement and you've always got a chance to improve to the maximum possible value.</blue>point
Though the variety of enhancements is very extensive, there is not yet a complete list, however, files datamined from the beta<ref>[http://diablonut.incgamers.com/2011/item-list/mystic-formula List of Mystic Enchantments] - DiabloNut.Com</ref> show a great deal of them which are subject to change. [[Training]] the Mystic to higher levels enables her to learn more enchants works just like training up the [[Blacksmith]] or [[Jeweler]]; it costs lots of [[gold]], lots of [[materials]], and dozens of [[books of training]], but it's necessary as they learn more varied bonuses to impart.
==The Mystic's Wagon==
[[File:The Mysticwas never enabled in the Diablo 3 beta, but all of her in-wagon1town artwork assets were there and players were able to visit and speak with her playing a datamined version of the game.jpg|left|thumb|175px|Initial wagon concept.]]
Concept art for her wagon was shown in the [[Crafting Sanctuary]] panel at Blizzcon 2010. The basic concept was of a wagon and accoutrements with a rounded, organic shape, to make it stand apart from the [[Blacksmith]]'s wagon, which as a very rectangular shape, outlined with rigid, gleaming metal and ornamented with dozens of weapons and shining pieces of armor.
Like the other Artisans, the Mystic can be leveled up ten times, and her wagon changes graphics with each level.
A series of images showing four levels (it's not known which four, but these are likely 1, 3, 5, and 7, or something representative like that) of the wagon upgrade were debuted during a panel at BlizzCon 2011. You can see a compilation of those shots below.
[[File:Mystic-wagon-upgrades1-4.jpg|center|thumb|700px|Four levels of the Mystic's wagon upgrades were revealed in a Blizzcon 2011 panel.]]
==Media==
The first images of the Mystic and her shop were revealed at Blizzcon 2010. She has not yet appeared was never enabled in any screenshotsthe game, but players were able to see her in the Diablo 3 beta build via [[datamining]]. Her dialogues were enabled then and some players even took video of her dialogues, a pair of which can be seen below. <center>{| | <youtube>_34iMzs-wmw</youtube><br>The Mystic speaks of her background.| <youtube>G4BFwglVXJE</youtube><br>The Mystic talks about the [[Skeleton King]].|}</center> 
<gallery>