18,567
edits
Changes
ADVERTISEMENT
From Diablo Wiki
m
There are no plans to add support for USB mice or keyboards. <ref>[http://diablo.incgamers.com/blog/comments/no-diablo-3-playstation-network-and-pc-battle-net-connectivity USB mice and keyboards] - CM, Blizzard Entertainment, 26/02/13</ref>
[[Elective Mode]] is available which allows players to freely map skill keys There are no plans to any buttons they wishadd support for USB mice or keyboards. <ref>[http://usdiablo.battleincgamers.netcom/d3blog/encomments/forum/topic/9281829030#no-diablo-3 Elective Mode-playstation-network-and-pc-battle-net-connectivity USB mice and keyboards] - CM, Blizzard Entertainment, 14726/0602/13</ref>
no edit summary
Offline mode allows up to four players to play on the same screen at the same time. There is no split screen but in order to keep the screen as uncluttered as possible each player's on-screen UI is condensed and with each one will sit sitting in a corner of the screen.
Characters can be copied to a USB drive and then accessed via another console, allowing gamers to continue playing offline characters at each other's houses. Characters created offline can never be played on the consoles' online services however. In that way respect it's the same way Closed and Open characters were are handled in Diablo 2. It's not known if characters created online can be transferred to offline mode.
To save character's to the consoles hard drive 5mb will be needed on the Xbox 360 and 12mb on the Playstation 3 version. More is required on the PS3 version because of the [[Playstation Trophies|trophy pack]].<ref>[http://us.battle.net/d3/en/forum/topic/9280998875?page=3#45 Hard Drive space needed] - CM, Blizzard Entertainment, 15/07/13</ref>
====Hardcore Characters====
As characters can be copied onto a USB this means if a Hardcore character dies and it's saved it can potentially be restored. However, when restoring from the USB it restores your online profile online which contains all your characters and would be overwritten and with it any overwrite other characters.<ref>[http://us.battle.net/d3/en/forum/topic/9280238334#12 Offline Hardcore Characters] - CM, Blizzard Entertainment, 08/07/13</ref>
As there are different tiers of membership through available on Playstation Network and Xbox Live access to characters is handled differently depending on the console. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-console-save-files-and-offline-play-issues Saves Files and Offline Play] - CM, Blizzard Entertainment, 15/06/13</ref>
Playstation, Xbox and Battle.Net characters can not play togetherand they can not be transferred between the different services.
[[File:Evade.jpg|right|thumb|200px|[[Evade]] in action]]
Movement is controlled by the console controllers(as illustrated below). There is no 'point and click ' as with the PC but rather users have direct control via the joystick so movement is manually directed to the spot you wish the character to move to, taking the character around obstacles, between them and to the destination.
A lot of skills have been specially tuned for controller support. Skills automatically centre on the targeted monster or fire off in the direction your hero is facing if none is targeted. [[Elective Mode]] is available allowing players to freely map skill keys to any buttons they wish. <ref>[http://us.battle.net/d3/en/forum/topic/9281829030#3 Elective Mode] - CM, Blizzard Entertainment, 147/06/13</ref> All classes have the [[Evade]] ability, (accessed via the right stick) which enables characters to dodge and roll about 10 yards in whichever direction you they wish. There is no resource cost, cooldown or level requirement so it can be used repeatedly without delay. It can also be used to smash into and break barrels and other [[destructible]]s. This gels with the visceral feel of a console game.
:* Read more about [[Evade]] skill.
In offline multiplayer, (as all characters share the one screen), if a character disappears from the screen as the other players move away the character will instantly teleport to the rest of the group.
[[File:Nephalem globe.jpg|right|200px|thumb|Nephalem Globe]]
All five classes have access to the same [[skills]] as in the PC version, their stats and the way they execute are also the samehowever they have been specially tuned for controller support. <ref>[http://us.battle. net/d3/en/forum/topic/9280998875?page=3#45 Skill control] - CM, Blizzard Entertainment, 15/07/13</ref> There isn't however, any cooldown when changing skills.
In the console version of Diablo 3 less junk loot drops to avoid cluttering up the screen. In general , better quality loot drops as players do not have access to the Auction House to ease character progression.
==Difficulty Levels==
Difficulty levels are the same as the PC version (Normal, Nightmare, Hell and Inferno) and completing one gives access to the next. However , instead of the traditional [[Monster Power]] setting you can select within those four difficulties to increase the challenge on the PC version, there are extra grades as detailed below. As with Monster Power these increase monster damage, magic find, experience points, more powerful loot etc.
On Inferno difficulty on '''Medium''' setting or above the monster density will also increase although not to the degree it does on PC.
The character's inventory is automatically organised by item slots as opposed to one large bag as is the case with the PC version. Items are grouped so highlighting the slot on the radial menu on the left will display items in the inventory that can be equipped there. Selecting one of the items will compare it to the currently equipped item that is displayed on the right of that. The new item can be equipped from there or you can carry on looking through the items available for that slotor drop the item on the ground for someone else.
==Town Portal==
[[Town Portal]]s works work slightly differently depending on the group set up you have.<ref>[http://us.battle.net/d3/en/forum/topic/9281828262?page=1#5 Town Portal Execution] - CM, Blizzard Entertainment, 114/06/13</ref>
*Multiplayer local games on the same console everyone will return to town if someone casts a town portal.
*Multiplayer games online casting a town portal will return only the caster to town(same as PC).