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The Playstation 3 and Xbox 360 versions will be released on September 3 2013. No dates for the Playstation 4 or Xbox One version have been announced.
[[Jay Wilson]] to Shacknews, '''October 10 2008 ''' chimed in on the oft-speculated topic, noting that the game's control scheme would work rather well on consoles.. <ref>[http://www.shacknews.com/onearticle.x/55256 Jay Wilson on timing of decision to proceed] - Shacknews, 10/10/08</ref>.
<blue>If we did it, we would want to do a really high quality version--we wouldn't just want to do a port," Wilson said. "We would never make that decision if we thought we had to compromise the overall quality...we could probably do it at any time, we could release the game and then decide we wanted to do a 360 version or a PS3 version.
Jay Wilson to Play.tm, '''November 2008'''. <ref>[http://play.tm/interview/22378/jay-wilson-talks-diablo-3/ Jay Wilson on suitability of Diablo for console] - Play.tm interview, 01/11/08</ref>. On suitability of Diablo for console.
<blue>We don't have any console plans right now. I would say that of all our games... well, Blizzard doesn't view itself as just a PC developer, we think we're a games developer. So if we thought a game was more appropriate for consoles we'd make it, its just that most of the games we've made so far feel better on the PC. However, Diablo is maybe the one exception. I think the control scheme would translate really well to a console, erm, there are many elements that would be easy to pull over... that could work well with direct control. There's not a lot of buttons, so you could fit them on a controller pretty easily. There are some targeting issues that could be troublesome, but nothing that couldn't be overcome. But, we're also used to developing for the PC, so right now we're completely focused on that.</blue>
Jay Wilson to GamingShogun, '''August 22 2009'''. <ref>[http://gamingshogun.com/2009/08/22/interview-with-diablo-iii-game-director-jay-wilson/ Jay Wilson on priority of console version] - Gameingshogun, 22/08/09</ref>. On priority of console version.
<blue>We haven't made a decision whether we do a console version or not... We like console games, we play tons of console games - we're gamers across the board, not just PC gamers. The fact that all of our games are PC-oriented is more about the kind of games we make rather than the fact that we consider ourselves a PC game-developer. A Diablo game would probably convert to a console better than our other games. But the task of developing Diablo III is such a monumental one that making it cross-platform as well is not a high-priority for us.</blue>
[[Jason Bender]] and [[Christian Lichtner]] in an interview from Blizzcon, '''October 27 2010'''. <ref>[http://diablo.incgamers.com/blog/comments/diablo-iii-console-denials-weaken/ Jason Bender and Christian Lichtner] - VG247, 27/10/10</ref>
<blue>Jason Bender: I think [Diablo 3] is suited to consoles. We’re definitely working, obviously, on the PC version. This is something that’s been brought up a lot about Diablo. It’s sort of an ongoing question. And I’m sure we would all love to play it on console, but right now, we’re just focused on what we’ve got in front of us. Who knows what the future holds? It’s hard to say.<br>
After years of hints, Blizzard finally acknowledged that they were starting work on a Diablo 3 console game on '''November 15 2010''', via a forum post by [[Bashiok]], the Diablo III community manager:<ref>[http://web.archive.org/web/20101118002749/http://blues.incgamers.com/Posts/1/1/4/10/43845/open-console-positions Open Console Positions] - Blizzard Entertainment, 15/11/10</ref>
[[Mike Morhaime]] '''March 15 2011 ''' repeated the same lines. <ref>[http://www.mcvuk.com/news/43500/Blizzard-plotting-Diablo-III-console-outing Mike Morhaime interview] - MCV, 15/03/11</ref>
<blue>“We are looking for a couple of console developers, yes. At this stage though, it’s basically an investigation to see if it makes sense for Diablo to be a console game as well as a PC game.</blue>
<blue>We’ve hired people to work on the console. We have an internal team. We’ve spoken about it since it helps with hiring. We think Diablo 3 will work on console, we've experimented with controls, etc. But it’s essential to us that it not compromise the PC game at all, and it doesn't feel like a crappy port to console either. Both should stand alone and work nicely. But we’re not announcing anything until we’re more sure about it.</blue>
==Console Announcement=================================
The Diablo console project (not merely a Diablo 3 port, Blizzard insists) has been underway for a long time. Diablo 3 developers mentioned the concept all the way back in 2008 and began "exploring a Diablo-related concept for consoles" <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-console-news-from-blizzard/ Job Opportunities] - Blizzard Entertainment, 15/011/10</ref> in 2010. From the start the project was headed up by [[Josh Mosqueira]], and positions are still open in 2013. <ref>[http://us.blizzard.com/en-us/company/careers/directory.html#region=Americas;search=,diablo, Job Opportunities] - Blizzard Entertainment, 20/07/13</ref> The Playstation 3 and Xbox 360 are due for release on September 3 1013. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-xbox-360-and-ps3-on-september-3rd Release Date] - Blizzard Entertainment, 06/06/13</ref>
* See dozens of [http://diablo.incgamers.com/category/news/console Diablo 3 console news items] via Diablo.IncGamers.com.
As always with Blizzard, they are unlikely to announce anything until the project is well underway, but from their frequent comments on the issue it seems very likely that they've got something in the works.
The official console announcement by Chris Metzen, from February 20, 2013.
<youtube>6H309NrwvIs</youtube>
==References==
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