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Infernal Machine

41 bytes removed, 09:37, 31 May 2013
Find the Keys and Plan
The first stage in unlocking the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
The Keywardens will appear in their designated areas on all difficulty levels, but can only drop the keys on Inferno difficulty, and only . (They were found on all difficulties prior to players with v1.08.) If a player has 5 stacks of [[Nephalem Valor]]the keywardens '''''may''''' drop a key. Playing with the Monster Power system enabled will boost The only way to increase the odds of a key dropping, with a 10% bonus for each is to increase the level of [[Monster Power, up to a 100% chance of the drop on Monster Power 10]]. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188318/mf--infernal-machine-keys#postId_504786 Drop rate at MP0] - Blizzard CM, 17/10/12</ref> <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188833/act-3-key-warden-drop-rate-unbalanced Innate drop rates equal] - Blizzard CM, 22/10/12</ref>
Key drop odds per Monster Power level:
* The [[Key of Hate]] will drop from [[Sokahr the Keywarden]] in Act II - Dahlgur Oasis
* The [[Key of Terror]] will drop from [[Xah'Rith the Keywarden]] in Act III - Stonefort
* The Blacksmithing Plans and random keys will drop from [[Nekarat the Keywarden]] in Act IV - Silver Spire Level 1