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Enlightened Shrine

1,818 bytes added, 17:53, 15 May 2013
Patch 1.0.8 Improvement
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The formula:
v1.08 formula = (Nephalem Valor + multiplayer bonus + shrine bonus) x (Monster Power bonus + equipment bonus)
 
 
This change makes the shrine bonus larger, especially for characters with a lot of +exp equipment and/or playing on a higher level of [[Monster Power]]. The math, as explained by Blizzard on April 9, 2013:[http://diablo.incgamers.com/blog/comments/diablo-3-v1-08-nephalem-valor-enables-massive-experience-gain]
 
<blue><font color="#FFFFFF">I’m on the PTR right now and every neph stack is going to the multiplier and not the base bonus experience. Was this intended? If it was, awesome update. Now it’s actually worth it to stack up to experience farm in higher MP levels.
 
EDIT: Having over 1100% bonus experience makes farming experience in MP10 fun.</font><br>
Lylirra: Confirmed: intentional!
 
We know a lot of players were doing runs where they’d play high MP and skip Elites. That’s still an option, but we wanted to make Elites more enticing. This seemed like the best way to do it that worked across all MP levels. Let us know what you think/how it feels!</blue>
 
 
For example, prior to v1.07 all +experience bonuses simply added up. For example:
 
+ 35% from a Hellfire Ring
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+ 25% from a Ruby in your helm
+ 150% from Monster Power 6
+ 75% from 5 stacks of Nephalem Valor
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= 293% total Experience Gain
 
 
In v1.08 that same scenario would yield:
 
+ 35% from a Hellfire Ring
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+ 25% from a Ruby in your helm
+ 150% from Monster Power 6
__________________________
= 218% Experience Gain x 1.75 (NV stacks) = 381.5% experience gain. And the bonus would be even larger with an experience shrine or multiplayer bonus adding to the 75% NV stacks.
==Shrines in Diablo III==