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Crafting
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==Materials==
Materials are required for all crafting recipes. Materials are obtained by placing unwanted items into through the Salvage tab in the [[Blacksmith]]'s interface. He will reduce all types of magic armor and magic weapons into raw materials, which stack up in the character's [[inventory]] taking up very little storage space. He will charge a small fee for doing this.
Materials are semi-random in their generation; you do not know exactly how much of each you will obtain from salvaging a given item. In addition to basic substances like bone and wood, magical (and higher quality) items will return magical materials, which are rarer, and required to make magical items.
The best recipes will require very rare materials, which can only be obtained by salvaging equally rare, high-level items.
You can Salvage items by:
:*Dragging the item to the Anvil in the Blacksmith's Salvage tab.
:*Click on the anvil in the Salvage tab and then left click on the items in your inventory to salvage.
==How To Craft Items==
[[File:Recipe3.jpg|left|thumb|250px|Empowered Long Axe recipe.]]
To craft items, select the crafting interface from any Artisan's options menu. The available [[recipes]] will display in a long list. Hovering on a recipe will expand it, showing the required ingredients, as well as a preview of the [[potential item]].
All recipes include one or more [[random properties]], which is what makes crafting a long term activity in the game. There's no telling what modifiers will spawn in those spots, so while there's some predictability to crafted items, there are thousands of potential items that can be created from each recipe; as many as there are [[modifiers]] in the game.
[[File:Item-crafting1.jpg|thumb|250px|Empowered Long Axe potential item.]]
The recipe is seen here on the left, with the resulting item to the right. This one would make an [[Empowered Long Axe]]; a decent weapon for a low level [[Barbarian]]. Crafting items requires the right materials; in this case 6 [[common scraps]], 1 [[bone]], and 200 [[gold]]. [[Materials]] are the raw ingredients obtained by [[salvaging]] items in the [[salvage cube]].
Artisan [[training]] is quick also, once your character has obtained the materials and gold to pay for it.
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