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'''Skeleton Mages'''
==Skeleton Mage Subtypes==
==Blazing Guardian==
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[[??|right|thumb|130px|Blazing GuradianGuardian]]-->
* Appears in Act II - [[??The Forgotten Ruins]]* No physical melee attack.* Has '''Fire Shot''' which shoots a single fiery projectile that explodes on impact causing splash damage.* Has some immunity to fire.
[[??|right|thumb|130px|Charged Construct]]-->
* Appears in Act II - [[??Halls of Dusk]], [[The Storm Halls]] and [[The Unknown Depths]]* Has '''Lightning Shot''' which sends out a charged blast of lightning with long range accuracy. The shot moves fairly quickly, but the Construct telegraphs it with an exaggerted inhalation-like prelude that gives you a couple of seconds to move out of the shot's trajectory.* Has no melee attack but will still use Lightning Shot at close range which is impossible to avoid.* Partially immune to lightning damage.* Is the tougher version of the '''Shock Guardian''.
[[??|right|thumb|130px|Chilling Construct]]-->
* Appears in Act II - [[??Halls of Dusk]], [[The Storm Halls]] and [[The Unknown Depths]]* No physical melee attack.* Has '''Ice Shot''' which flings three ice bolts in a single toss that spread apart as they travel; at close range he can hit you with all three. These projectiles inflict Cold damage, and they also Chill if they hit, slowing you briefly. The bolts don't travel very fast making them easy to avoid at a distance.* Has an immunity to cold damage.
* Appears in Act II - [[Chamber of the Lost Idol]]
* No physical melee attack.
* Has a slow '''Ice Shot''' triple projectile which flings three ice bolts in a single toss that spreads out spread apart as it travels so the closer you are the more likely it is to they travel; at close range he can hit youwith all three. The shots will chillThese projectiles inflict Cold damage, and they also Chill if they hit, slowing movement, as well as inflicting cold you briefly. The bolts don't travel very fast making them easy to avoid at a distance.* Has an immunity to Cold damage.
<mob>Frost Guardian</mob>
[[??|right|thumb|130px|Noxious Guardian]]-->
* Appears in Act II - [[??Chamber of the List Idol]], [[Eastern Channel]], [[Ruined Cistern]], [[Sewers of Caldeum]] and [[Western Channel]].* Has '''Poison Toss''' flinging handfuls of plague-ridden slime that inflict Poison damage.* Although he has no physical melee attack he will still fling '''Poison Toss''' if you go toe to toe with him.* Partially immune to poison.