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* Bug Fixes
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to battle one another in a new zone designed specifically for this style of combat called “The Scorched Chapel.” This zone can be accessed by speaking with Nek the Brawler in any of the four Act hubs, and supports 2 to 4 players in a Free-For-All format.
==GENERALGeneral==
* Nephalem Valor stacks will now persist through Acts
==ACHIEVEMENTSAchievements==
===Bug Fixes===
* Subjugators now count towards the achievements “We are Champions” and “Champion’s Collection”
==AUCTION HOUSEAuction House==
===User Interface===
* Cancelled PayPal auctions will now display a UI error
===Bug Fixes===
* Stash Tab Art will now properly update when viewed in the Auction House
==BATTLEBattle.NETnet==
===General===
* A new PvP chat channel has been added
* Monster Power is now available for Public Games
==BOSSESBosses==
===General===
* Izual is now included in the list of bosses that grant an extra reward when you have 5 stacks of Nephalem Valor, and the overall reward for killing him has been increased
==BRAWLINGBrawling==
===General===
* Brawls can be initiated by speaking with Nek the Brawler, a new NPC located in each Act hub
* Speaking with Nek will transport you and your party to the Scorched Chapel, a new zone featuring four different areas: the church, the graveyard, the river, and the lake
==CLASSESClasses==
===Bug Fixes===* [[Threatening Shout – ]] ({{wl|[http://diablonut.incgamers.com/skill/barbarian/threatening-shout db]}}):Grim Harvest should no longer cause monsters to drop loot multiple times ==Demon Hunter== ===Bug Fixes=== [[Bola Shot]] ({{wl|[http://diablonut.incgamers.com/skill/demonhunter/bola-shot db]}}):The Reflects Damage affix will now properly reflect damage caused by it ==Monk== ===Active Skills=== [[Cyclone Strike]] ({{wl|[http://diablonut.incgamers.com/skill/monk/cyclone-strike db]}}):Weapon damage increased from 100% to 313% [[Dashing Strike]] ({{wl|[http://diablonut.incgamers.com/skill/monk/dashing-strike db]}}):Weapon damage increased from 160% to 303% [[Exploding Palm]] ({{wl|[http://diablonut.incgamers.com/skill/monk/exploding-palm db]}}):Explosion damage increased from 30% to 50% of the target’s maximum health [[Inner Sanctuary]] ({{wl|[http://diablonut.incgamers.com/skill/monk/inner-sanctuary db]}}):Radius increased from 8 yards to 11 yards::Skill Rune – [[Forbidden Palace]] ({{wl|[http://diablonut.incgamers.com/skill/monk/inner-sanctuary#forbidden-palace db]}}):::Damage bonus increased from 10% to 15%::Skill Rune – [[Sanctified Ground]] ({{wl|[http://diablonut.incgamers.com/skill/monk/inner-sanctuary#sanctified-ground db]}}):::Now reduces enemy movement speed by 80% (up from 60%)
[[Dashing StrikeSweeping Wind]]({{wl|[http://diablonut.incgamers.com/skill/monk/sweeping-wind db]}}):Base weapon damage increased from 15% to 20% per stack::Skill Rune – [[Blade Storm]] ({{wl|[http://diablonut.incgamers.com/skill/monk/sweeping-wind#blade-storm db]}}):::Weapon damage increased from 20% to 26% per stack::Skill Rune – [[Cyclone]] ({{wl|[http://diablonut.incgamers.com/skill/monk/sweeping-wind#cyclone db]}})* :::Weapon damage increased from 16020% to 30326%per stack
[[Inner SanctuaryTempest Rush]]* Radius increased from 8 yards to 11 yards** Skill Rune – ({{wl|[[Forbidden Palace]http://diablonut.incgamers.com/skill/monk/tempest-rush db]}})*** :Weapon Damage bonus increased from 1085% to 15%** Skill Rune – [[Sanctified Ground]]*** Now reduces enemy movement speed by 80155% (up from 60%)
[[Mystic AllyWave of Light]]* The amount ({{wl|[http://diablonut.incgamers.com/skill/monk/wave-of damage a Mystic Ally can take from a single hit is now capped* The cap scales with the player’s level, and is further reduced by the player’s Armor and Resistance** Skill Rune – [[Eternal Ally]-light db]}})*** :Weapon Damage damage increased from 40390% to 60829%*** The Eternal Ally now has :Follow-up weapon damage (dealt to all enemies in a 100line) increased from 45% chance to be reborn after 3 seconds (up from 5096% and down from 5 seconds)** ::Skill Rune – [[Fire AllyExplosive Light]]({{wl|[http://diablonut.incgamers.com/skill/monk/wave-of-light#explosive-light db]}})*** The cooldown of the Fire Ally’s special attack has been reduced :::Weapon damage increased from 8 seconds 430% to 4 seconds914%** ::Skill Rune – [[Water AllyPillar of the Ancients]]({{wl|[http://diablonut.incgamers.com/skill/monk/wave-of-light#pillar-of-the-ancients db]}})*** The Water Ally’s special attack now reduces enemy movement speed :::Now deals 595% weapon damage followed by 60an additional 595% weapon damage after 2 seconds (up from 30280%weapon damage)*** The cooldown of the Water Ally’s special attack has been reduced from 8 seconds to 4 seconds
[[Wave of LightNear Death Experience]]* Weapon damage increased from 390% to 829%* Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%** Skill Rune – {{wl|[[Explosive Light]http://diablonut.incgamers.com/skill/monk/near-death-experience db]}})*** Weapon damage increased from 430% to 914%** Skill Rune – [[Pillar of :Dying will now reset the Ancients]]*** Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)cooldown
[[Witch Doctor]]
===Active Skills===
[[Spirit Barrage]]({{wl|[http://diablonut.incgamers.com/skill/witchdoctor/spirit-barrage db]}})* :Skill Rune – Well of Souls({{wl|[http://diablonut.incgamers.com/skill/witchdoctor/spirit-barrage#well-of-souls db]}})** ::The secondary missiles fired by this rune can now hit the primary target
[[Wizard]]
===Active Skills=== [[Arcane Orb]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/arcane-orb db]}}):Weapon damage increased from 175% to 200%::Skill Rune – [[Obliteration]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/arcane-orb#obliteration db]}}):::Weapon damage increased from 228% to 260% [[Blizzard]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard db]}}):Weapon damage increased from 210% to 510% over 6 seconds:Proc coefficient increased from 0.01 to 0.0125::Skill Rune – [[Grasping Chill]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard#grasping-chill db]}}):::Proc coefficient increased from 0.01 to 0.0125::Skill Rune – [[Frozen Solid]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard#frozen-solid db]}}):::Proc coefficient increased from 0.01 to 0.0125::Skill Rune – [[Stark Winter]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard#stark-winter db]}}):::Proc coefficient increased to from 0.005 to 0.0125::Skill Rune – [[Snowbound]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard#snowbound db]}}):::Proc coefficient increased to from 0.01 to 0.0125::Skill Rune – [[Unrelenting Storm]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard#unrelenting-storm db]}}):::Weapon damage increased from 280% to 680% [[Shock Pulse]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/shock-pulse db]}}):Weapon damage increased from 105% to 150%:Proc coefficient increased from 0.667 to 0.8::Skill Rune – [[Fire Bolts]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/shock-pulse#fire-bolts db]}}):::Weapon damage increased from 152% to 195%:::Proc coefficient increased from 0.667 to 0.8::Skill Rune – [[Explosive Bolts]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/shock-pulse#explosive-bolts db]}}):::Weapon damage increased from 70% to 105%:::Proc coefficient increased from 0.5 to 0.8::Skill Rune – [[Lightning Affinity]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/shock-pulse#lightning-affinity db]}}):Proc coefficient increased from 0.667 to 0.8::Skill Rune – [[Living Lightning]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/shock-pulse#living-lightning db]}}):::Weapon damage increased from 37% to 52%
[[Shock PulseCritical Mass]]* Weapon damage increased from 105% to 150%* Proc coefficient increased from 0.667 to 0.8** Skill Rune – [({{wl|[Fire Bolts]]*** Weapon damage increased from 152% to 195%*** Proc coefficient increased from 0http://diablonut.667 to 0incgamers.8** Skill Rune – [[Explosive Bolts]]*** Weapon damage increased from 70% to 105%*** Proc coefficient increased from 0.5 to 0.8** Skill Rune – [[Lightning Affinity]]* Proc coefficient increased from 0.667 to 0.8** Skill Rune – [[Living Lightning]com/skill/wizard/critical-mass db]}})*** Weapon damage increased from 37% to 52%:Critical Mass now affects the cooldowns of Archon: Teleport and Archon: Slow Time while in Archon Form
[[Critical MassTemporal Flux]]({{wl|[http://diablonut.incgamers.com/skill/wizard/temporal-flux db]}})* Critical Mass now affects the cooldowns of Archon: Teleport Now reduces enemy movement speed by 60% for 3 seconds (up from 30% and Archon: Slow Time while in Archon Form2 seconds)
[[Unstable Anomaly]]({{wl|[http://diablonut.incgamers.com/skill/wizard/unstable-anomaly db]}})* :Now activates upon receiving fatal damage (changed from when a player is reduced below 30% Life)* :Dying will now reset the cooldown
===Bug Fixes===* [[Blizzard ]] ({{wl|[http://diablonut.incgamers.com/skill/wizard/blizzard db]}}):Critical Hits now correctly have a chance to proc [[Arcane Power on Crit]].
==CRAFTINGCrafting==
===General===
A new crafting reagent, Demonic Essence, has been added to the game
==ITEMSItems==
===General===
Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
==MONSTERSMonsters==
===General===
The [[Reflects Damage]] affix has been redesigned:
* The Triune Berserker before Alcarnus should no longer swing faster after a few attacks
===Keywardens:===
* The Act II Keywarden ([[Sokahr]]) should now only use its mortar ability in Inferno difficulty
* The Act III Keywarden ([[Xah’Rith]]) should now only use its rain of corpses ability in Inferno difficulty
* The Act IV Keywarden ([[Nekarat]]) should now only use its earthquake and charge abilities in Inferno difficulty
===Bug Fixes===
* Rare Sand Dwellers will now spawn in The Forgotten Ruins
* Champion Plague Swarms will now spawn in Cryder’s Outpost
==USER INTERFACEUser interface==
===General===
Legendary items now have a new mini-map icon (a star).
* Note: The icon will only display when Legendary items are dropped by a monster, not a player
===Bug Fixes===
* Fixed an issue causing the Enable Monster Power option to reset
* Fixed an issue affecting the scroll speed of text
==BUG FIXESBug fixes==
* Fixed an issue where new Hardcore characters were not labeled as Hardcore on the Main Menu
* Players will now be properly removed from both the party and the game session whenever a Vote Kick has passed
* Players will no longer be disconnected from the game whenever vote kicked during a boss encounter.
[[category:Patches]]