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Scoundrel

29 bytes removed, 20:22, 13 March 2013
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===Unlocked at Level 105===
[[image:Scound_Crippling_Shot_Icon.png|left|40px]]
[[Poison Bolts]] -- Ranged attack which deals 100% weapon damage and an additional 40% weapon damage as poison over 2 seconds. Cooldown: 6 seconds.<br><br>
===Unlocked at Level 1510===
[[image:Scound_Dirty_Fighting_Icon.png|left|40px]]
[[Vanish]] -- The Scoundrel vanishes in a cloud of smoke when injured, reappearing after 5 seconds. While vanished he will heal for 2030 Life. Cooldown: 30 seconds.<br><br>
===Unlocked at Level 2015===
[[image:Scound_Powered_Shot_Icon.png|left|40px]]
[[Powered Shot (Scoundrel Skill)|Powered Shot]] -- Powerful ranged attack that explodes on inpact, dealing 25% weapon damage as arcane to targets within 6 yards and has a 50% chance to stun targets for 2 seconds. Cooldown: 20 seconds.<br><br>[[image:Scoun_Multishot_Icon.png|left|40px]]
[[Multishot]] -- The Scoundrel's ranged attacks fire 3 bolts at a time.<br><br>
 ===Unlocked at Level 2520===
[[image:Scound_Hysteria_Icon.png|left|40px]]
[[Hysteria]] -- Whenever you or the Scoundrel land a Critical Hit, you both go into hysterics, increasing all damage done by 10% for 3 seconds. This effect cannot occur more tha once every 5 seconds.<br><br>[[image:Scound_Anatomy_Icon.png|left|40px]]
[[Anatomy]] -- Increases Critical Hit Chance by 3% for you and the Scoundrel.<br><br>