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Farm

701 bytes added, 12:11, 12 March 2013
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Farming is a term meaning to repeatedly and/or easily clear a level in search of profit, as opposed to merely surviving. Players say they are refer to "farming" an area or boss "farm runs" when they are repeatedly clearing the same area speaking of fast, efficient killing speed, ideally with high [[MF]] and +[[exp]] for the rewards, rather than merely trying to survivemaximum profit.
Players generally use the term when they are able to routinely power through an area and can thus Farming is a considerably different style of play it for profit and speed, rather than merely trying to survive. So a player might saysurviving, "My Barbarian is now strong enough to farm Act Three or taking on higher levels of [[MP5Monster Power]]." meaning they could clear that area without much risk of deathMost farming [[builds]] are focused around fast movement speed and resource generation, and farming builds are generally built to do it just enough damage to quickly enough for solid rewardsclear on MP0 or MP1. OrSkills with higher resource cost are often used for their burst damage, "I've been farming [[Nekarat]] all day and he still hasn't dropped the damn planwhen such attacks would not be very suitable against monsters that can not be killed off so quickly."
A common example is the Demon Hunter skill Multishot, which deals huge damage very quickly to a large number of enemies, but comes with a heavy resource cost. It's ideal for farming, when monsters can be wiped out in just a few shots, but less suitable for tougher enemies.
*Note that all variables exist on a sliding scale, since better equipment yields higher damage. Thus a very well equipped character can "farm" enemies that a character with worse equipment would have to [[grind]] against.
* Back to the [[Strategy]] hub.
* See more [[reference]] terms.
[[category:reference]]
[[category:strategy]]