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{{BlizzCast navbox}}
=Introduction=
Welcome to BlizzCast Episode 6! This is [[Nethaera]] from the World of Warcraft Community Team. We’ve packed this episode with Interviews with designers from World of Warcraft, Starcraft II, and Diablo III.
Last, but certainly not least, Community Team member [[Bornakk]] takes us into our Q&A session where we will be discussing topics from the community with designers from World of Warcraft, Starcraft, and Diablo.
''[01:08]''
So yesterday we had a bunch of fire fights. In between those fire fights we’re looking at bugs and getting bug reports from the field. We’re also trying to work strategically. Kind of, for the lifetime of WoW, what are the cool things we want to do? What would make everyone’s work faster? What would make everyone’s work better? Our goal is to make the tools fun and easy to use and we want the designers to come into work and want to use our stuff so we spend a lot of time thinking strategically about how to make the UI better, about how to make parts of the program faster, about how to give them better feedback about what is going on, let them see encounters earlier. Let them work with more textures. Let them work with more creatures. Just all of these types of things that we look at to try to make it as cool as possible for them to build cool stuff for everyone to play.
''[06:51]''
'''Monte:''' They sure can and they sure do. So I think the toughest project we have is ongoing and that is to make WoW Edit really a world class, truly fun, truly productive development environment for all of the people who need to work on WoW.
''[14:03]''
'''Nethaera:''' Thank you. Up next is Karune with our Starcraft segment.
=Part Two - StarCraft II - Unit from Concept to Conception Sam Didier and Dustin Browder=
''[19:28]''
'''Karune:''' (laughs) Take it easy guys. Hope you guys enjoyed our Starcraft 2 segment. Next we have Bashiok with Diablo 3.
=Part Three - Diablo III Interview with Anthony Rivero, Senior Character Artist=
''[33:25]''
''[48:36]''
[[Image:Malformed2.jpg|right|thumb|Malformed.]]'''Bashiok:'' Yeah we should have some concepts. If you’re listening to this on iTunes go ahead and check out the actual BlizzCast website for that artwork.
'''Anthony:''' You’re welcome.
=Part Four - Q&A with Alex Afrasiabi, Lead World Designer, World of Warcraft=
''[49:30]''
'''Alex Afrasiabi:'' Thank you.
=Part Five - Q&A with Dustin Browder, Lead Designer of Starcraft 2=
''[55:15]''
'''Bashiok:''' Okay, awesome! Well that’s it for the questions today, let’s thank Monte, Same, Alex, Jay, and Dustin for their time today and thanks to all our listeners for downloading this episode. This is Bornakk from the World of Warcraft Community Team and we’ll see you next time!
* Download Episode 6 in .mp3 format 121mb [http://media.wow-europe.com/blizzcast/blizzcast_episode6.mp3 EU Mirror] [http://us.media.blizzard.com/blizzcast/blizzcast_episode6.mp3 US Mirror]