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Fallen

4,243 bytes added, 21:06, 12 December 2012
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==Sub Types==
 
'''Act II'''
 
''Grunt''
 
*Fallen
*Fallen Peon
 
''Hound''
 
*Fallen Cur
*Fallen Hound
 
''Lunatic''
 
*Fallen Lunatic
 
''Champion''
 
*Fallen Master
*Fallen Overseer
 
''Shaman''
 
*Fallen Conjurer
*Fallen Shaman
 
 
'''Act III'''
 
''Grunt''
 
*Fallen Grunt
*Fallen Soldier
 
''Hound''
 
*Fallen Hellhound
*Fallen Mongrel
 
''Lunatic''
 
*Fallen Maniac
 
''Champion''
 
*Fallen Overlord
*Fallen Slavelord
 
''Shaman''
 
*Fallen Firemage
*Fallen Prophet
 
 
'''In Type Order'''
 
 
==Grunts==
 
*Physical melee attack with spiked club.
*When one of their number is killed they run away so a pack of them can be frustrating for the melee fighter.
 
 
===Fallen===
 
*Found in Act II - [[Black Canyon Mines]], [[The Crumbling Vault]], [[Dahlgur Oasis]], [[Howling Plateau]], [[The Lost Caravan]], [[Path to the Oasis]], [[Stinging Winds]], [[Storage Cellar]], [[Strom Cellar]] and [[Sundered Canyon]]
 
<mob>Fallen</mob>
 
 
===Fallen Peon===
 
*Found in Act II - [[Caldeum]], [[The Storm Halls]] and [[The Unknown Depths]]
 
<mob>Fallen Peon</mob>
 
 
===Fallen Grunt===
 
*Found in Act III - [[The Barracks]] (1) and [[Skycrown Battlements]]
 
<mob>Fallen Grunt</mob>
 
 
===Fallen Soldier===
 
*Found in Act III - [[Rakkis Crossing]] and [[Skycrown Battlements]]
 
<mob>Fallen Soldier</mob>
 
 
==Hound==
 
*Physical melee attack. These guys are like sticky tape and won't get off you until you or they are dead and as they travel in packs, as you'd expect, it can become dangerous very quickly. Don't leave it too long to retreat because even when you do they'll be nipping at your heals.
 
 
===Fallen Cur===
 
*Found in Act II - [[Ancient Path]], [[Desolate Sands]], [[The Storm Halls]] and [[The Unknown Depths]]
 
<mob>Fallen Cur</mob>
 
 
===Fallen Hound===
 
 
*Found in Act II - [[Alcarnus Cellar]], [[Blood Cellar]] [[Command Post]], [[Howling Plateau]] and [[Sundered Canyon]]
 
<mob>Fallen Hound</mob>
 
 
===Fallen Hellhound===
 
 
*Found in Act III - [[Skycrown Battlements]] and [[Upper Ramparts]]
 
<mob>Fallen Hellhound</mob>
 
 
===Fallen Mongrel===
 
*Found in Act Act II - [[The Barracks]] (1) and [[Skycrown Battlements]]
 
<mob>Fallen Mongrel</mob>
 
 
==Champion==
 
*Physcial melee attack with a home made two-headed axe
*[[Slam]] is a power overhead strike that will knock the player back and inflict extra damage
*[[Battle Roar]] is a warcry that inflicts physical damage
 
 
===Fallen Master===
 
*Found in Act II - [[Ancient Path]], [[Caldeum]], [[Daklgur Oasis]] and [[ Desolate Sands]]
 
<mob>Fallen Master</mob>
 
 
===Fallen Overseer===
 
*Found in Act II - [[Black Canyon Mines]], [[The Crumbling Vault]], [[Dahlgur Oasis]], [[Howling Plateau]], [[The Lost Caravan]], [[Path to the Oasis]] and [[Stinging Winds]]
 
<mob>Fallen Overseer</mob>
 
 
===Fallen Overlord===
 
*Found in Act III - [[The Barracks]]
 
<mob>Fallen Overlord</mob>
 
 
===Fallen Slavelord===
 
*Found in Act III - [[Skycrown Battlements]]
 
<mob>Fallen Slavelord</mob>
 
 
==Shaman==
 
*[[Fireball]] conjures up fireballs to throw from range.
*[[Resurrect Fallen]], as the name suggests means this guy can bring nearby fallen grunts back to life so dispatch him first.
 
 
===Fallen Conjurer===
 
*Found in Act II - [[Dahlgur Oasis]]
 
<mob>Fallen Conjurer</mob>
 
 
===Fallen Firemage===
 
*Found in Act III - [[Arreat ~Crater]], [[Rakkis Crossing]], [[Skycrown Battlements]] and [[Tower of the Damned]]
 
<mob>Fallen Firemage</mob>
 
 
===Fallen Prophet===
 
*Found in Act III - [[The Barracks]]
 
<mob>Fallen Prophet</mob>
 
 
===Fallen Shaman===
 
*Found in Act II - [[The Crumbling Vault]], [[Dahlgur Oasis]], [[The Lost Caravan]] and [[Path to the Oasis]]
 
<mob>Fallen Shaman</mob>
 
 
==Lunactic==
 
*[[Lunatic Explosion]] can be deadly especially in numbers. The Lunatic will run very fast towards the player and explodes when he reaches him. They are usually in packs and just a few can easily finish off a player. A ranged attack is needed but they can be outrun, after about 10 seconds of charging at the player they'll detonate anyway so if all else fails, run.
 
 
===Fallen Lunatic===
 
*Found in Act II - [[Ancient Path]] and [[Desolate Sands]]
 
<mob>Fallen Lunatic</mob>
 
 
==Fallen Maniac==
 
 
*Found in Act III - [[The Barracks]] (1) and [[The Keep Depths]] (2)
 
<mob>Fallen Maniac</mob>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
[[Image:Fallen-shaman-art.jpg|thumb|200px|Fallen Shaman]]
'''Fallen Ones''' return in [[Diablo III]], in a familiar form. Though they remain small, cowardly, impish little demons, they have been upgraded in appearance and tactics. Their strength is also bolstered by more powerful chieftan units, and the [[Fallen Shaman|Shaman]] and [[Fallen Overseer|Overseer]] types can whip the common Fallen into a murderous assault force.