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Alkaizer Run

5,256 bytes added, 15:33, 4 December 2012
Created page with "The Alkaizer run is a popular farming run in Act Three. The run was popularized by the player who was the first to reach paragon level 100 with a Barbarian named [[Al..."
The Alkaizer run is a popular [[farming]] run in Act Three. The run was popularized by the player who was the first to reach [[paragon]] level 100 with a Barbarian named [[Alkaizer]]. This [[run]] was what he did in game after game, thousands of times on his drive to reach the max level. He did it because it was very efficient, with huge numbers of monsters and lots of boss packs along the way, and this run is considered the most efficient and profitable run fond anywhere in Diablo III.

On the classic Alkaizer Run, a sufficiently-powerful character will clear (most of) five different areas throughout Act Three, racking up huge experience and killing numerous boss packs very rapidly. The run is best done quickly, on a level of Monster Power low enough that your character can blast through with very little slow down.


==The Alkaizer Run==

Though many players have slight variations on the run, the classic run proceeds as follows. The order does not really matter, but this sequence proceeds upwards from the lowest waypoint on the list.

# Start game on Act Three, on the last quest: Heart of Sin : Kill Azmodan
# Waypoint to [[The Core of Arreat]], clear level, portal back to town.
# Waypoint to [[Tower of the Damned Level 1]], clear level in a circle returning to the waypoint.
# Waypoint to [[Arreat Crater Level 2]], clear level, portal back to town.
# Waypoint to [[The Bridge of Korsikk]]. Clear the [[Fields of Slaughter]] level in a circle, returning to the waypoint.
# Waypoint to [[The Keep Depths Level 1]], take stairs to [[The Keep Depths Level 2]], clear level.
# Leave game, create new game, repeat.

How fast each area is done and how much loot is picked up varies between players, but the whole point is to clear the areas quickly and efficiently, so it's recommended that players move through rapidly and only pick up a few potentially great items, rather than grabbing all the gold, tomes, gems, etc.

The value of these levels, especially the Tower of the Damned 2 and the Fields of Slaughter, is that a player can move around the entire area very quickly, getting all boss packs and most of the regular monsters without detours or slow exploration. This is less true of the Keep Depths Level 2, and some players skip that area, or don't bother to detour back to any cul-de-sacs they missed there, or in the large Arreat Crater Level 2.

* The Keep Depths Level 1 and/or Level 3 can be easily added on, though these levels have lower concentrations of bosses.


===For Experience===

When Alkaizer was rushing for Paragon 100, he picked up nothing but [[Legendary]] items, [[Set]] items, and rare [][Slayer]]s (the ilvl 63 one-handed [[Mighty Weapon]] sword). His priority was entirely the experience gain, though. Players who wish to emulate this style might pick up more gear, but the key is to grab during the action and keep moving. Most players leave behind countless items, and only kill most of the enemies; the ones that come into easy range. It's counterproductive to linger over items, or to chase down every last monster. Just kill the bulk of them, grab the very best potential items, and hurry along.

This run is a very good way to score huge experience since there are vast numbers of small, easily-killed enemies along the way. That's where the biggest experience gain comes from in Diablo III on Inferno difficulty. Bosses have a small bonus to their experience value, but they take longer to kill than normal monsters and thus are not the best source of experience.

The key to earning the maximum experience is to kill as quickly as possible and to keep moving on, hitting numerous enemies with every attack. Several [[Barbarian skills]] work very well for this, and Alkaizer used the tornadoes from [[Sprint]]: [[Run Like the Wind]], and the [[DoT]] from the [[Rend]] skill as excellent ways to leave big damage behind, killing monsters long after the Barbarian had already rushed on to find fresh victims.


===For Items===

Playing the Alkaizer Run for items still nets you experience and players shouldn't entirely abandon the concept of rushing, but players who are more interested in finding good gear will want to do this run with as much Magic Find as possible, while still maintaining a rapid killing speed. Which items to pick up is a personal decision and it varies from player to player.

Picking up everything is counter productive, since the time spent gathering gear and (especially) identifying it and taking it back to town to sell is inefficient. The gold earned from that, and the likelihood of a rare item actually rolling top quality mods is so low that players can make more profit simply grabbing the good stuff and the gold on the ground while continuing to kill as quickly as possible.

Players who want to gain loot from Alkaizer runs should memorize the names of the top rare items to know what they want to pick up quickly. In addition to the Legendary and Set items, many players pick up only ilvl 61 and above Rares, or only Rare jewelry, or only Rare one-handed weapons, depending on their needs or what they think is most likely to pop with good mods.

* List of all [[Unidentified items key|ilvl 61-63 item types]].



[[category:strategy]]
[[category:Act Three]]