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Player versus Player

1,833 bytes added, 00:11, 3 December 2012
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PvP in Diablo III will take place only in the [[Battle Arena]]. See that article for much more detail on this issue.
It was originally planned that Diablo III would ship with PvP but as time crept on Blizzard took the decision to launch without as the PvP element was not meeting their expectations and to get it right would have delayed the release of Diablo III further. They felt it could launch without PvP. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/187473/pvp-will-be-an-expansion-pack#postId_502511 PvP not ready for launch of Diablo III] - Community Manager, Blizzard, 12/10/2012</ref>
<blue>In terms of PvP, we didn't feel like the system we had at the time we launched Diablo III was up to par, so we elected not to release it along side the actual game. We continuing to work on PvP, though, and are currently looking to release it with 1.1.0 as a free content update (as we've said before). We also hope to share more updates in the near future on its progress. </blue>   PvP is due to be introduced with Patch 1.1<ref>[http://blues.incgamers.com/Posts/11/1/45/850/184430/pvp-make-a-wish#postId_494887 PvP in Patch 1.1] - Community Manager, Blizzard, 20/09/2012</ref> <blue>So far our plans are to add PvP to the game with patch 1.1, and I am fairly sure we will have much more details on this to share with you as we get closer to release :-)</blue>  And when it does launch, Blizzard have confirmed there will be no PvP specific gear, found or crafted <ref>[http://diablo.incgamers.com/blog/comments/jay-wilson-on-special-pvp-gear PvP Specific Gear] - Jay Wilsion, Blizzard, 01/12/2012</ref> <blue>There is no specific PVP gear, only gear good for PVP depending on your build.</blue>   ==PvP Development in Diablo III==
Unlike in Diablo II, there will not be any non-consensual PvP in Diablo III; there is no more "hostile switch" or any other way to duel or PK in a normal game. PvP will be supported only in special dueling Arena games.
The [[Arena]] was debuted at Blizzcon 2010; prior to that [[Jay Wilson]] talked about the D3 Team's philosophy towards PvP on August 20, 2008. <ref>[http://pc.gamespy.com/pc/diablo-iii/901260p3.htmlDevelopment Teams' philosophy towards PvP]- Jay Wilson, 20/08/2008</ref>
::'''Jay Wilson:''' We'd like there to be a dedicated PvP mode, and we'd like to move away from [how it worked in previous Diablo games] where players just enabled PvP. We don't have any specific plans yet because we haven't really made any active decisions. The only real PvP-oriented decision that we've made and announced is that we do not allow the {{iw|PvP#Enabling_PVP hostility mode}} that Diablo II had where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend. That just makes people not want to play the game. I know some people say, "Oh, you're taking the teeth out of Diablo." I understand why they feel that way, but making people not want to play together does not make for a better game. That's our feeling.
The philosophy isn't as much to remove pvp as it is to compartmentalize it into a specific dueling arena. The development team, as shown above, views [[PK]]'ing as another form of griefing, particularly with the implication of exploits such as tppk.
 
==PvP Does Not Slow Game Development==
Spurred by a fan who asked if Blizzard could leave the PvP out of Diablo 3 at launch, and patch it in later in order to release the game more quickly, Diablo 3 Community Manager [[Bashiok]] explained why that's not an option and why PvP doesn't add much time to the overall development. Here's his quote, from May 2010. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-will-ship-with-pvp-like-it-or-not/PvE, PvP simultaneously developed]- Community Manager, Blizzard, 06/05/2010</ref> <blue>The PvP game is being developed alongside everything else, so it’s not as if the game is done and we’re ready to ship it but then stop and take a few months to balance things. Also, it’s to be expected that the game won’t be and won’t really need to be balanced right at release as it will take some time for people to really explore and begin reaching competition levels where more extreme balance is necessary or even possible for us to properly evaluate and react to.</blue> 
::The PvP game is being developed alongside everything else, so it’s not as if the game is done and we’re ready to ship it but then stop and take a few months to balance things. Also, it’s to be expected that the game won’t be and won’t really need to be balanced right at release as it will take some time for people to really explore and begin reaching competition levels where more extreme balance is necessary or even possible for us to properly evaluate and react to. ==References==<font size="-3"><references/>