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==Trailing the Coven Walkthrough==
[[File:Caverns entrance.jpg|thumb|right|150px|Entrance to cave]]
After taking the quest from [[Leah]], head back to the [[Wortham Chapel Cellar]]. Once outside of the church head north, following the path until you reach the [[Caverns of Araneae]]. Outside the caverns you'll find the [[Crazed Hermit]] who will babble at you. The [[Chamber of Queen Araneae]] is usually north as you'll see in these [[Caverns_of_Araneae_map|maps of the caverns]].
[[File:Spiderling small.jpg|thumb|left|150px|Spider go Nom]]You'll encounter [[Spiderling]]s and [[Arachnid Horror]]s and maybe a few [[Ghoul]]s and [[Carrion Bat]]s. A unique spider, [[Arsect the Venomous]] may appear and he'll bring some more Arachnid Horrors with him. He will be guarding a fat chest and a cocooned victim who you can free after killing Arsect. It is a [[Treasure Goblin]].
[[File:Karyna.jpg|thumb|right|200px150px|Free Karyna]]
The Queen's chamber is a very small level at the back of which is a woman, [[Karyne]], stuck in a massive web. She asks you to free her from the web that [[Queen Araneae]] has caught her in. At this point it's best to move back from where the woman is as you can become trapped there as the spider queen descends and fills the steps. If you don't move out the way you can use soomething like [[Vault]] or [[Leap]] which you can use to just pass through her.
[[File:Barricade2.jpg|thumb|left|200px|Barricade Breached]]Once in the Highlands Karyna will tell you of a staff (she stole from the [[Khazra]]) she left in her wagon in the Highlands which will allow you to open the [[Khazra Barricade]].
[[File:Cultist small.jpg|thumb|right|150px|Cultists]]There is usually a [[Shrine]] in the courtyard but leave that for a moment. Kill off the few [[Cultist]]s first and then grab the shrine before you head into [[Leoric's Manor]] where you'll fight considerably more enemies so will benefit more from the 2 minutes buff to whatever.
[[File:Burnt logs leorics manor.jpg|thumb|left|150px|Leoric's Shinbone]]Check the fireplace at the back of the room on the right hand side of the hallway. Here you may find some burnt logs which will turn out to be [[Leoric's Shinbone]]({{wl|[http://diablonut.incgamers.com/item/leorics-shinbone db]}}). This is a component needed to craft the [[Staff of Herding]] for the secret level [[Whimsyshire]].
[[File:Maghda holds court.jpg|thumb|right|150px|Maghda!]]Up the stairs and through the doors you'll see [[Maghda]] holding court with a group of [[Dark Cultists]] and there are some [[Hellion]] standing guard. [[Maghda]] of course disappears as soon as you engage the Cultists. Once they're all dead the quest ends.
<gallery>
File:Wortham bluffs.jpg|[[Wortham Bluffs]]
File:Chamber of queen araneaeTrailing the coven hermit.jpg|[[Chamber of Crazed Hermit]] under the Queen Araneae's spellFile:Spiderling2.jpg|[[Spiderling]]with massive teeth
File:Rare spider.jpg|Rare Jailer Spider
File:Treasure goblin2.jpg|Treasure Goblin captured by [[Arsect the Venomous|Arsect]]
File:Karyna chamber.jpg|[[Karyna]] trapped in a web
File:Chamber of queen araneae.jpg|[[Chamber of Queen Araneae]]
File:Queen araneae loot.jpg|Loot from the queen
File:Abandoned servant house5.jpg|[[Abandoned Servant House]] in [[Southern Highlands]]
File:Khazra barricade.jpg|Breaching the barricade
File:Khazra barricade2.jpg|[[Khazra]] onslaught
File:Courtyard gates.jpg|Gates to [[Leoric's Manor]] Courtyard
File:Leorics manor cultists.jpg|[[Cultists]]
File:Maghda leorics manor.jpg|[[Maghda]] holds court
</gallery>