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Created page with "'''Wortham Chapel''' is a burning shell of it's former self. The chapel and its parishioners have been set upon by Maghda's Coven. Although you meet Maghda in the Chapel..."
'''Wortham Chapel''' is a burning shell of it's former self. The chapel and its parishioners have been set upon by Maghda's Coven. Although you meet [[Maghda]] in the Chapel there is no combat with her.
There are a few bookcases to rummage through and the odd body here and there to plunder and of course the all important [[Waypoint]] at the back. The layout is always the same with no random elements.
[[File:Wortham chapel.jpg|right|thumb|250px|Wortham Chapel map]]
==Areas and Dungeons within Wortham Chapel==
*[[Wortham Chapel Cellar]]
==Access to Levels==
*[[Wortham]]
==Quests==
*[[The Doom in Wortham]]
==Common Monsters==
*None
==Special Monsters==
The following Rare, Unique and Champion monsters can but won't always appear in the Fields of Misery.
*[[Maghda]] - No combat
==Waypoint Location==
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between.
*At the back of the Chapel
<Gallery>
</gallery>
{{Location navbox|Act 1|Structures}}
There are a few bookcases to rummage through and the odd body here and there to plunder and of course the all important [[Waypoint]] at the back. The layout is always the same with no random elements.
[[File:Wortham chapel.jpg|right|thumb|250px|Wortham Chapel map]]
==Areas and Dungeons within Wortham Chapel==
*[[Wortham Chapel Cellar]]
==Access to Levels==
*[[Wortham]]
==Quests==
*[[The Doom in Wortham]]
==Common Monsters==
*None
==Special Monsters==
The following Rare, Unique and Champion monsters can but won't always appear in the Fields of Misery.
*[[Maghda]] - No combat
==Waypoint Location==
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between.
*At the back of the Chapel
<Gallery>
</gallery>
{{Location navbox|Act 1|Structures}}