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Take the [[Waypoint]] in [[Tristram]] to the [[Fields of Misery]]. Leah will accompany you. The yellow arrow on the minimap will guide you to the northeast of the Fields of Misery and the [[Drowned Temple]].
Just before reaching the [[The Old Mill]] you will be approached by the [[Scoundrel]] who will ask you to help him rescue his friend ([[Sasha]]) who thieves are trying to kill and take a relic from. Once you have killed the thieves [[Nigel Cutthroat]] will appear. Kill him to complete this part.
At this point Sasha will give the relic to the Scoundrel who asks to join you. Lead him to the waypoint to the north at which point you may take him as your follower if you wish.
Nearby the Waypoint is [[Alaric]] the guardian of the temple. He will raise a bridge for you to cross to the [[Festering Woods]]. Alaric wants you to retrieve the [http://diablonut.incgamers.com/item/beacon-of-honor Beacon of Honor] from the [[Warrior's Nest]] and the [http://diablonut.incgamers.com/item/beacon-of-light Beacon of Light] from the [[Crypt of the Ancients]].
There is a chance you will come across the [[Nephalem Monument]] (does not always spawn) and clicking this will trigger the [[Eternal War]] [[Event]] which also comes with an [[achievement]]. [[File:Alaric2.jpg|right|thumb|250px|Alaric, [[Nephalem]] knight]]The entrances to both of these are round about the same place every time in the [[Festering Woods]] ([[Festering_Woods_map|map]]). Those dungeons are small and it's easy to retrieve both Beacons.
Once retrieved head back to Alaric and place the Beacons on the pedestals nearby him. With the Beacons placed the entrance down to the [[Drowned Temple]] behind Alaric will open.
Not far into the temple you'll have to fight one champion [[Ezek the Prophet]] and then three unique monsters [[Karel]], [[Larel]] and [[Moek]]. All are melee attackers, however, they do summon skeletal archers regularly during the encounter. Speak again with Alaric.
He'll open the way to meet [[Maghda]]. She sets about half a dozen [[Dark Zealot]]s on you and once they are dead she will disappear leaving the glowing sword shard behind, which you take to [[The Stranger]] in [[Tristram]].
You then head to [[Wortham]] by using the Ferry positioned on the western edge of Tristram and on to the next quest - [[The Doom in Wortham]]