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Infernal Machine

228 bytes added, 13:22, 24 October 2012
added innate drop rate
The first stage in unlocking the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
The Keywardens will appear in their designated areas on all difficulty levels, but can only drop the keys on Inferno, and only to players with 5 stacks of [[Nephalem Valor]]. Playing with the Monster Power system enabled will boost the odds of a key dropping, with a 10% bonus for each level of Monster Power, up to a 100% chance of the drop on Monster Power 10. At MP0 there is a 5% drop rate. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188318/mf--infernal-machine-keys#postId_504786 Drop rate at MP0] - Blizzard CM, 17/10/12</ref> Without Monster Power all three's innate chance of dropping a key is equal. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188833/act-3-key-warden-drop-rate-unbalanced Innate drop rates equal] - Blizzard CM, 22/10/12</ref>
[[Magic Find]] does not increase the chances of the keys dropping.<ref>[http://blues.incgamers.com/Posts/10/1/40/819/188318/mf--infernal-machine-keys#postId_504786 Magic Find effects] - Blizzard CM, 17/10/12</ref>