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→Controversy
==Controversy==
Many fans disliked Magic Find in Diablo 2, and object to its proposed presence in Diablo 3. The typical argument is that Magic Find only encouraged more use of Magic Find. Players had to wear gear with MF to find more good better items, and since many of the best items had Magic Find, they just increased their MF further, in a self-perpetuating cycle. Magic Find was also unbalanced, since spell-casting characters and ranged attackers could load up on it without suffering any real drawbacks, while melee fighters had to devote their gear to boosting their damage, defense, resistance, hit points, and other survival bonuses, and thus were at a disadvantage when it came to finding better gear.
On the other hand, many players loved Magic Find since it made finding better items possible, and those players enjoyed the challenge of balancing survival with higher Magic Find. For many builds in the late game, survival was fairly easy, and having MF to factor into the item game added a lot of fun. It also increased game difficulty, since Diablo 2 was too easy with all a character's equipment geared towards killing power. The temptation to add in MF gear and remove survival-boosting equipment was a nice trade off.
==References==