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Waypoint

377 bytes added, 11:11, 24 November 2008
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==Background==
The world Waypoints are part of a network of teleportation nodes created by the [[SanctuaryHoradrim]] is huge and often there are great distances between during the [[townSin War]]s and their outlying regionsto provide instant travel from one place to another. During The reason why this was so crucially necessary was that they did not know where the [[Sin Wardemon]]s could appeas next and it was essential that they could swiftly combat the forces of Darkness, even when the attack was located in an outlying region with a considerable distance from a [[Horadrimtown]] devised a system of magic waypoints to provide instant travel from one place to anotheror settlement harboring Horadrim mages.  The magics at work have long knowledge to create new waypoints has since been forgotten as the Horadric Mages have all lost, but disappearedsome of these magical rocks can still be accessed and used, if you happen to find one. However, these waypoints They remain as a legacy to the Horadrim's once-great power and the value of these devices cannot be denied. These waypoints seems to be closely associated with the [[Town Portal]] spell. 
* [http://www.diii.net/blog/comments/diiinet-jay-wilson-video-interview/ Jay Wilson Interview]
* [[Diablo II Manual]]
* [[Diablo I Manual]]
[[Category:Basics]]
[[Category:Gameplay]]
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