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Shielding

156 bytes removed, 12:59, 23 July 2012
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Shielding is identical in function to the [[Invulnerable Minions]] effect, except that one only appears on boss minions, and is permanent. Shielding pops in and out on Bosses and Champions, turning on for a few seconds, then vanishing again without warning or any set on/off time.
Shielding can be seen on some [[Elites]], though [[Magda]] is the only commonlyhas a shielding-seen Elite like property, and her shield provides her with the property. Her Shielding functions the same as shields do on random enemieslimited invulnerability, but the on/off of timer for the shield seems to be set to is based on events during her hit points battle, rather than triggering on a semi-random timer. Her shield turns on with about 75%, 50%, and 25% of hit points.
'''Shielding'''
Slowing effects that rely on hitting the enemy, such as [[Entangling Shot]], or stunning attacks like [[Seismic Slam]] are generally ineffective against shielded enemies. Area effects like [[Caltrops]] may still work though, so adjust your tactics accordingly.
It seems that Mercifully, Shielding can '''not '''pair with [[Shielded Minions]] on the same boss and his pack; at least it's not yet been reported by any players
==Media==
{|
| <youtube>i3eRZimLj74</youtube><br>
A Barbarian struggles against a Shielded boss in v1.0.3, <br>when the shield"up time" was buggy and much too frequent.
| <youtube>LpVylr9l5cA</youtube><br>
A party teams up against a [[Vortex]], Shielding, [[Jailer ]] boss in Act 4, Hell.
|}