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Jailer

515 bytes removed, 21:20, 12 July 2012
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===Demon Hunter Skills===
* [[Smoke Screen]] breaks the jail when cast.
* [[Vault]] and [[Evasive Fire]] do not move or break the jail.
* [[Seven Sided Strike]] escapes the jail.
* [[Dashing Strike]] will not break the jailer, but the Monk will teleport to the target, the jail moving with him.
* [[Thunderclap]] rune in [[Fists of Thunder]] provides a sort of teleport to the first targeted enemy, and can break the jailer effect.
* [[Tempest Rush]] does not break out of the jail or make the Monk immune to being jailed.
* All of the Monk's protection abilities also work while jailed, so the class can shield and defend as necessary.
===No-Escape Skills===
 
These movement skills and their rune effects will '''not '''break out of the jail.
 
Barbarian:
* [[Sprint]] does not break out or move.
 
Demon Hunter:
* [[Vault]] and [[Evasive Fire]] will not move or break out.
 
Monk:
* [[Tempest Rush]] does not break out of the jail or make the Monk immune to being jailed.
* [[Dashing Strike]] moves to the target but does not break out.
 
Witch Doctor:
* [[Spirit Walk]] breaks Jailer, and there are no other movement skills.
* Any pets summoned while Jailed will appear outside the jail and move freely.
** Pets will be jailed if they are out when the ability is activated.
 
Wizard:
* [[Teleport]] does not break out, but will let the Wizard move, taking the jail cell with her.
==Media==