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Skeleton

31 bytes added, 16:17, 17 November 2008
Background
==Background==
[[Image:Mon-skeleton1.jpg|frame]] Living skeletons in dungeons and country side have existed for a long time in [[Sanctuary]], at least some three hundred years before the the [[Darkening of Tristram]], but in the last two decades they have been a constant higher danger for travellers and any would-be archaeologists. These skeletons are in most cases remains of warriors from one or another war or conflict, and have been reanimated by unnatural forces by a rogue [[Sorcerer]] or a [[demon]]ic being.
[[Image:Mon-skeleton1.jpg|thumb|115px|left|Skeleton on the move.]]While many believe that [[Necromancer]]s are evil, they are really Priests of [[Rathma]] who mostly have just received a bad reputation and nickname due to their study of life and death. They dedicate their lives to the sacred balance of life and death as well as the natural balance between [[Order]] and [[Chaos]]. To them, death is merely as a natural part of life and they do not seek to deny its arrival. They truly comprehend the balance of all things, and understand and accept their place in what they refer to as the [[Great Cycle of Being]]. In truth, they never suffered corruption from magic that other ancient [[mage clan]]s like the [[Vizjerei]] did. In the end, they use the naturally existing forces and spirits to raise inanimate objects (including Skeletons) to help their cause against imbalance between extra-planar forces on Sanctuary. In most cases you will find skeletons reanimated by a Necromancer to be of help against the [[Darkness]].
Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
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