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After returning to Tristram and passing through a cutscene, the quest will automatically end.
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As the Ferryman will point out, Wortham is burning and is flocked with [[Cultists]] and [[Dark Summoner]]s who have been stealing or otherwise killing the townsfolk of the small port town. Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family.
Near the end of the path, [[Maghda]] will call forth a [[superunique]] summoner will appear to challenge the player, and upon death, will summon up a pack of [[elitechampion]] [[berserker]]s. Once defeated, the hero A checkpoint will appear at this point. The Priest will make their way lead you down to the basement to into the cellar in order of Wortham Chapel to gain retrieve the second piece hilt of the sword . The hilt isn't there but Maghda is and tells you she has has all three parts of the swords and has captured [[Deckard Cain]] and [[Leah]]. Use the [[Waypoint]] at the back of the strangercellar to hotfoot it back to [[Tristram]]. You'll get another [[Checkpoint]] once there. Head into [[Cain's House]]. A cutscene will play and then another Checkpoint to end the quest.
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