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Hotfixes: 2012-06-28

1,211 bytes added, 17:26, 28 June 2012
Created page with "Hotfixes: 2012-06-28 ==Items== The drop rates for high-end items (items level 61-63) have been increased for Acts III and IV of Hell difficulty and Acts I – IV of Inferno dif..."
Hotfixes: 2012-06-28

==Items==

The drop rates for high-end items (items level 61-63) have been increased for Acts III and IV of Hell difficulty and Acts I – IV of Inferno difficulty:


The new approximate drop rates are as follows:

'''Hell – Act III and Act IV'''

:iLvl 61: 9% to 13.9%
:iLvl 62: 1.9% to 3.45%
:iLvl 63: 0% (no change)


'''
Inferno – Act I'''

:iLvl 61: 17.7% to 23.9%
:iLvl 62: 7.9% to 12.6%
:iLvl 63: 2.0% to 4.8%


'''Inferno – Act II'''

:iLvl 61: 18.6% to 23.3%
:iLvl 62: 12.4% to 18.6%
:iLvl 63: 4.1% to 9.3%


'''Inferno – Act III and Act IV'''

:iLvl 61: 24.1% to 27.1%
:iLvl 62: 16.1% to 21.7%
:iLvl 63: 8.0% to 16.3%


==Bosses==

Bosses are now guaranteed to drop at least 1 Rare item for players with 4 stacks of Nephalem Valor and at least 2 Rare items for players with 5 stacks of Nephalem Valor


==Bug Fixes==

*Fixed a bug with several items that would allow those items to block pathing when dropped on the ground
*Fixed a crash that could sometimes occur when a player was interacting with environment objects (e.g. opening chests or clicking on a lectern)
*Fixed several additional game and service crashes

[[category:Patches]]