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Take the [[Ferry]] from the western edge of [[Tristram]] to [[Wortham]]. A [[Checkpoint]] will initiate as soon as the area has loaded.
As the Ferryman will point out, Wortham is burning and is flocked with [[Cultists]] and [[Dark SummonersSummoner]] s who have been stealing or otherwise killing the townsfolk of the small port town. Moving forward, the player will be approached by [[NPCs]] begging for assistance and bemoaning the fate of themselves and their family.
Near the end of the path, a [[superunique]] summoner will appear to challenge the player, and upon death, will summon up a pack of [[elite]] [[berserkersberserker]]s. Once defeated, the hero will make their way down to the basement to the cellar in order to gain the second piece of the sword of the stranger.
After returning to Tristram and passing through a cutscene, the quest will automatically end.