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Destructible

24 bytes removed, 06:07, 15 November 2008
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Destructibles can damage your character as well as the monsters; in testing on the Blizzcon demo build (October 2008) players who knocked over a wall on their own heads were damaged and stunned, while the nearby skeletons were killed outright.
The design and implementation of destructibles were discussed in the D3 Lore and Environmental Art Panel from the WWI in Paris (June 2008). The following quote comes from [http://www.diablowiki.net/[WWI_2008:_D3_Lore_and_Environmental_Art_Panel#Dynamic_animations a rough transcript of that event]]:
::Big thing we wanted to bring into environments of D3. Make them feel more alive. Destructibles! How we use environment with selective destruction to your advantage. Use it to kill monsters with collapsing walls, or just for bonus fun visuals. Ultimately, how much breakable stuff we include comes down to fun. There's no scientific formula; it's just very cool to break stuff. That's what we go after; how much before it become overwhelming? Lot of it, lot of fun to go around stomping stuff.