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Safe Passage

1,040 bytes added, 07:53, 8 June 2012
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[[File:IconTeleport.png|left]]'''Safe Passage is a rune effect in [[Teleport]]''' is , a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 18that allows for instant movement to a distant location.
An This rune effect grants a defensive buff and for 4 seconds after the Teleport, the Wizard takes 30% less damage. As Teleport is usually used to escape from danger, this would actually be more useful if the defensive buff covered the 4 seconds before the skill was used. But as that would require some bending of the relative flow of space and time, and quantum rune effects are not in the game, it's not an option.   ==Skill Rune Effects==Refer to the [[Obsidian RuneTeleport rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, strategy tips, and other related information. {{skill description header}}<skill class="Wizard">Teleport</skill><skill class="Wizard" rune="Safe Passage">Teleport</skill>  ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following way.effect with a level 7 runestone:
{{Wizard_Skillrune_Safe Passage}}
 
 
[[category:Wizard skills]]
[[category:Wizard rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|Wizard|defensive}}