[[File:IconMagicMissileMagic-missile-split1.pngjpg|left]]'''[[|thumb|220px|Split Magic Missile]]''' is a [[Wizard skill]] unlocked at [[clvl|Level]] 1Missiles. This is one of the Wizard's [[signature skill]]s and as such never has any Arcane Power cost.
Split is the second skillrune a rune effectin [[Magic Missile]], and becomes available at Clvl 13. This effect splits the a Signature [[Wizard skill]] projectile into three missiles, each of which may hit any target, including all three into the same enemyskill.
The damage is nearly even; the This rune effect fires three missiles deal 50% MM projectiles instead of weapon damage each, vsjust one. 143% weapon damage from [[Charged Blast]]The three move out in a cluster, and all three may hit the first Magic Missile skill rune (basic Magic Missile deals 110% weapon damage)same target, if it is large enough. However, each of the "split" The missiles has the normal chance to land a [[critical hit]]do not spread out further as they travel, effectively tripling and how widely-spread they are can not be controlled by the odds of that big damage boost, plus the stun effect a crit will inflict on the targetplayer's targeting.
The missiles fly close together (regardless of where the player aims; there's no way This effect is handy to control the width of their spread), making it quite likely that at least two of them will hit the main targetmoving or small targets, and it's not difficult to nail larger enemies with when all three projectilesbolts hit it deals slightly more damage than [[Arcane Blast]], the first Magic Missile.
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==Skill Rune Effects==Refer to the [[Magic Missile rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information. {{Wizard_Skillrune_Forkskill description header}}<skill subcat="Signature spell" class="Wizard">Magic Missile</skill><skill class="Wizard" rune="Split">Magic Missile</skill> ==Media== [[File:Magic-missile-split2.jpg|frame|150px|Aiming for an [[Elite]] bat.]] The three missiles vary slightly in spread, but this is a random effect and not one players can modify in any way.
==Earlier VersionDevelopment==
Prior to This was one of the February 2012 skill and runestone system revision, this effect was granted rune effects most changed by the [[Indigo Rune]]removal of runes as an item, and since the number of projectiles increased MMs fired used to increase with each rune level, from 2 up to a maximum 8 at rune level 7, which would have been awesome against large groups of enemies. Now there are always just three, which removes any chance of 8this rune effect being viable in the late game.
Prior to that revisionThe skill rune name was changed as well, this skillrune effect and it was previously known as "Fork." Presumably the developers thought "Split" was more appropriate now that there are now always three bolts, while the previous system started out with two, and then increased from there, up to a maximum of 8. Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following effect with a level 7 runestone.{{Wizard_Skillrune_Fork}}
[[category:Wizard skills]]
[[category:Wizard rune effects]]
[[category:runes]]
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{{Skill navbox Diablo III|Wizard|primary}}