[[File:IconMassConfusion.png|left]]'''Paranoia is a rune effect in [[Mass Confusion]]''' is , a Spirit Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 24.
A This rune effect functions as a damage buff, causing any enemy in the area of the Mass Confusion to take 20% additional damage for the duration of the effect. This effect turns the skill into a double bonus, as all the monsters in the area are tagged with the bonus damage, whether they are confused or not. Since Confused enemies are much easier to hit and kill, this is a way for the Witch Doctor to make enemies stand still, not fight back, and take extra damage for a whopping 12 seconds, which is vastly longer than any other stun or confuse effects in the game. ==Skill Rune Effects==Refer to the [[Crimson RuneMass Confusion rune effects]] placed article for a thorough description of the five rune effects in it this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Spirit spell" class="WitchDoctor">Mass Confusion</skill><skill class="WitchDoctor" rune="Paranoia">Mass Confusion</skill> ==Media== Screenshots and movies will alter be added post-release. ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Paranoia}}
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
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{{Skill navbox Diablo III|WD|terror}}