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[[File:IconGraspDead.png|left]]
'''Grasp of the Dead''' is a Secondary [[Witch Doctor skill]] unlocked at [[clvl|level]] 2. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly , and is hugely useful to a low level Witch Doctor, while retaining good value throughout the game and even in the high level [[ArenaPvP]] PvP.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Grasp of the Dead in action.]]
A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.The spell can be cast anywhere in the Witch Doctor's [[Line of Sight]], giving it much more range than most of his spells. As the duration matches the cooldown, it can be kept almost constantly active when recast quickly. Besides dealing good damage and slowing monsters, it can be used to instantly break all of the destructibles in range
==Skill Rune Effects==
{{skill description header}}
<skill class="WitchDoctor" rune="Desperate Grasp">Grasp of the Dead</skill>
<skill class="WitchDoctor" rune="Rain of Corpses">Grasp of the Dead</skill>
==Skill Design==
[[File:Grasp-of-the-dead-zombies1.jpg|thumb|350px|Grasp of the Dead vs. Zombies, from the beta.]]
This [[skill]] is very powerful, but has even with a very fairly small radius . Its slowing effect makes sure that enemies remain in the area of effect. Possibly this for longer, and it can be increased cast below enemies who are engaged in combat with the Witch Doctor's pets or with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving targetother players.