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Hungry Bats

847 bytes added, 06:46, 6 June 2012
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[[File:IconFirebats.png|left]]'''Hungry Bats is a rune effect in [[Firebats]]''' is , a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 9.
An This rune effect breaks out of the narrowly-targeted version of the bat attack and sends out target-eeking bats which home in in nearby enemies. The damage is quite high, but the lack of precise targeting control makes this skill a bit unpredictable.   ==Skill Rune Effects==See the [[Indigo RuneFirebats rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, patch changes, and strategy tips. {{skill description header}}<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill><skill class="WitchDoctor" rune="Hungry Bats">Firebats</skill>  ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Hungry Bats}}
 
 
 
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
 
 
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{{Skill navbox Diablo III|WD|secondary}}