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Covering Fire

761 bytes added, 13:52, 28 May 2012
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Covering Fire is a rune effect in [[File:IconVault.png|leftEvasive Fire]]''', a [[VaultHatred]]''' is a Discipline -generating [[Demon Hunter skill]] unlocked at [[clvl|Level]] 6. The Demon Hunter vaults forward, moving as a shadow that blends damage with a flair for acrobaticsevasion.
This rune effect retains the base skill function and upgrades the offense by firing three bolts instead of just one. Each bolt deals 125% weapon damage if they strike a target. The spread on the bolts is wide enough that no two will likely hit the Demon Hunter's [[movement ability]]same enemy.
An ==Skill Rune Effects==See the [[Obsidian RuneEvasive Fire rune effects]] placed article for a thorough description of all five rune effect in it this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill><skill class="DemonHunter" rune="Covering Fire">Evasive Fire</skill>  ==Media== Screenshots and movies will create be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following movement attack.effect with a level 7 runestone:
{{Demon Hunter Skillrune Covering Fire}}
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
 
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{{Skill navbox Diablo III|DH|devices}}