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Hooked Spines

817 bytes added, 15:43, 27 May 2012
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Hooked Spines is a rune effect in [[File:IconCaltrops.png|leftCaltrops]]''', a [[CaltropsDiscipline]]''' is a Discipline -spending [[Demon Hunter skill]] unlocked at [[clvl|Level]] 2.
An This rune effect increases the slowing effect from 60% to 80%. This doesn't sound like a huge difference, but as quickly as [[Indigo Elite]] packs can move on higher difficulty levels, adding 20% more slow down cam make a crucial difference.   ==Skill RuneEffects==Refer to the [[Caltrops rune effects]] placed article for a thorough descriptions of all the rune effects in it this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill class="DemonHunter">Caltrops</skill><skill class="DemonHunter" rune="Hooked Spines">Caltrops</skill>  ==Media== Screenshots and videos will create be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by a [[Indigo Rune]], granting the following trap.effect with a level 7 runestone:
{{Demon Hunter Skillrune Hooked Spines}}
 
 
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|DH|defensive}}