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Spirit Walk

467 bytes added, 04:38, 20 May 2012
new skill rune table
The following is a very quick summary. See the [[Spirit Walk rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill><skill class="WitchDoctor" rune="Jaunt">Spirit Walk</skill><skill class="WitchDoctor" rune="Honored Guest">Spirit Walk</skill><skill class="WitchDoctor" rune="Umbral Shock">Spirit Walk</skill><skill class="WitchDoctor" rune="Severance">Spirit Walk</skill><skill class="WitchDoctor" rune="Healing Journey">Spirit Walk</skill>
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Spirit Walk, runed or not:{{Passive skills skill description header}}{{Witch Doctor Passive <skill class="WitchDoctor">Spirit Vessel}}</skill>{{Witch Doctor Passive <skill class="WitchDoctor">Rush of Essence}}</skill>
{{Skill navbox Diablo III|WD|defensive}}
[[category:Active skills]]
[[category:Witch Doctor skills]]
[[category:Active Witch Doctor active skills]]
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