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Spirit Walk

195 bytes added, 13:44, 12 May 2012
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Undo revision 50487 by Lallo (talk)
The Witch Doctor vanishes from the sight of all, leaving an empty husk of a body behind, floating in the air as a decoy. While in the spirit realm the Witch Doctor can run without being hindered by other characters or monsters, moving to a safe place before the duration wears off and he reenters the corporeal world.
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Spirit Walk:
{{Passive skills header}}
{{Witch Doctor Passive Spirit Vessel}}
{{Witch Doctor Passive Rush of Essence}}
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