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Witch Doctor skills

305 bytes removed, 00:58, 12 May 2012
added skill categories
[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]
This page lists the '''[[Witch Doctor]] skills''', with information that was current as of August 2011. This page is a quick listing; follow Follow the links to the individual skill pages for full discussion of every skill, including first hand reports, [[Blue]] quotes, [[runestone]] information, and numerous screenshots and other images. All character skills have undergone considerable changes during development, with the biggest change coming before Blizzcon 2010, when skill trees and passive skills were removed from the skill listing and [[Traits]] were introduced. See the [[Witch Doctor skill archive]] for information about skill changes over time.
'''Useful skill links:'''
* [[Skill]]s - General skill design and mechanics.
** [[Active Skill rune]]s - The huge skillcustomization and improvement system.* [[Witch Doctor]] - A [[ranged]] class who also relies on [[pet]]s .** [[Mana]] - Skills where effects are activated by the playerThe Witch Doctor's energy [[resource]].** [[Passive skillWitch Doctor skills]]s - Skills where effects are activated automatically, by A list of all the computer or by special eventsWitch Doctor's active skills. *** [[Signature skillPet]]s - Skills [[Summon]]ed creatures that define charactersaid the Witch Doctor.*** [[ManaPhysical Realm spell]] s -- The Witch Doctor's energy Details to come.*** [[resourceSpirit Realm spell]]s - Details to come.** [[RunestonesWitch Doctor passives]] - Their huge impact on changing A list of all the Witch Doctor's passive skills can not be over-emphasized.
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.
* [[Witch Doctor traits]] -- Passive skills in Diablo III were called [[traits]] for a while before reverting back. 
==Active Skills==
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestoneskill rune]] information, blue quotes, and much more.
===Primary===
{{Skill description header}}
{{Witch Doctor Skill Poison Dart}}
{{Witch Doctor Skill Corpse Spiders}}
{{Witch Doctor Skill Plague of Toads}}
{{Witch Doctor Skill Firebomb}}
==={{c_gold|Physical Realm}}===
{{Active skills header}}===Secondary==={{Witch Doctor Skill Poison Dartdescription header}}{{Witch Doctor Skill Plague Grasp of Toads}}{{Witch Doctor Skill Zombie Charger}}{{Witch Doctor Skill Corpse Spidersthe Dead}}
{{Witch Doctor Skill Firebats}}
{{Witch Doctor Skill FirebombHaunt}}
{{Witch Doctor Skill Locust Swarm}}
{{Witch Doctor Skill Acid Cloud}}
{{Witch Doctor Skill Wall of Zombies}}
==={{c_gold|Spirit Realm}}Defensive=== {{Active skills Skill description header}}{{Witch Doctor Skill HauntSummon Zombie Dogs}}
{{Witch Doctor Skill Horrify}}
{{Witch Doctor Skill Spirit Walk}}
{{Witch Doctor Skill Hex}}
 
 
===Terror===
{{Skill description header}}
{{Witch Doctor Skill Soul Harvest}}
{{Witch Doctor Skill Spirit BarrageSacrifice}}
{{Witch Doctor Skill Mass Confusion}}
===Decay==={{Skill description header}}{{Witch Doctor Skill Zombie Charger}}{{Witch Doctor Skill Spirit Barrage}}{{c_gold|CommandWitch Doctor Skill Acid Cloud}}==={{Witch Doctor Skill Wall of Zombies}} 
{{Active skills header}}===Voodoo==={{Witch Doctor Skill Summon Zombie Dogs}}{{Witch Doctor Skill Grasp of the Dead}}{{Witch Doctor Skill Hex}}{{Witch Doctor Skill Sacrificedescription header}}
{{Witch Doctor Skill Gargantuan}}
{{Witch Doctor Skill Big Bad Voodoo}}
{{Witch Doctor Skill Fetish Army}}
 
==Passive Skills==
 
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.
{{Skill description header}}{{Witch Doctor Passive skills headerCircle of Life}}
{{Witch Doctor Passive Jungle Fortitude}}
{{Witch Doctor Passive Vermin}}
{{Witch Doctor Passive Circle of Life}}
{{Witch Doctor Passive Spiritual Attunement}}
{{Witch Doctor Passive Gruesome Feast}}
{{Witch Doctor Passive Bad Medicine}}
{{Witch Doctor Passive Blood Ritual}}
{{Witch Doctor Passive Bad Medicine}}
{{Witch Doctor Passive Zombie Handler}}
{{Witch Doctor Passive Pierce the Veil}}
{{Witch Doctor Passive Fetish Sycophants}}
{{Witch Doctor Passive Spirit Vessel}}
{{Witch Doctor Passive Fetish Sycophants}}
{{Witch Doctor Passive Rush of Essence}}
{{Witch Doctor Passive Vision Quest}}
{{Witch Doctor Passive Fierce Loyalty}}
{{Witch Doctor Passive Death Trance}}{{Witch Doctor Passive Blood SpatterGrave Injustice}}
{{Witch Doctor Passive Tribal Rites}}
 
==Skill Distribution==
 
A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.
[[File:Char-prog-wd.png|center|frame|Witch Doctor skill progression. Stats as of May 5, 2012.]]
 
* [[Pit of Fire]]<br>
* [[Parasite]]<br>
 
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/ Witch Doctor Overview] -- Diablo III 13th Sep 2011
 
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