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Disintegrate

133 bytes added, 22:40, 22 April 2012
beta patch 17 update
[[File:IconDisintegrate.png|left]]
[[File:Wiz-disintegrate1.jpg|thumb|350px|right|Disintegrate in action.]]
'''Disintegrate''' is a Secondary [[Wizard skill]] unlocked at [[clvl|Level]] 21, firing a laser beam of Arcane damage that moves instantly from the Wizard's hand to the edge of the screen. Its piercing ability and unrivaled speed are slightly offset by the fact that the Wizard is stuck in place while casting it.
* An earlier version of this skill had a much more complicated operation. For details, see: [[Disintegrate (July 2011)#Skill Design|old Disintegrate]].
<br>__TOC__
==Skillrune Skill Rune Effects==
The following is a very quick summary. See the [[Disintegrate rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
The skill is enormously effective against large groups of weak enemies, and can kill dozens or monsters in a blink as the player hoses the beam across the advancing hordes. It is less effective against larger enemies, and is ill-suited to killing big bosses since the damage is not high enough and the resource cost grows excessive.
 
===Range and Speed===
You see it falling far short of the edge in the screenshot to the right, but that is somewhat misleading, since the steep stairway in that image forced the "camera" to remain up higher, giving a longer view than you normally see in the game.
 
===Video===
==Synergies==
Disintegrate benefits from the The following [[Wizard passives]]provide a benefit to Disintegrate, runed or not: None added yet.{{Passive skills header}}{{Wizard Passive Glass Cannon}}{{Wizard Passive Temporal Flux}}
<blockquote>''Very useful blasting, instant speed to the edge of the level, but it requires a clear line or sight, and it holds the Wizard in place while using it. Smart Wizards I saw used it a lot, but in bursts. Any time they had a clear shot they’d cook someone from a distance, ideally over one of the openings in the ground. The damage per second wasn’t huge, but it added up and was very easy to hit with.</blockquote>
 
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Disintegrate became a level 12 skill.
===Beta===
Skill tiers were removed shortly before {{Beta skill notes}} Disintegrate remained at level 12 when the [[beta]] started in September 2011, and Disintegrate became a level 12 skill. [[Flux]] discussed using it:[http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-two]
<blockquote>''As fast as the spell moves, it can feel slow to target, at least compared to Electrocute, since the beam only goes right where you point it. Electrocute jumps between targets, so if you click a spot in the middle of a pack, it will hit everything in an instant, without you even moving the mouse. Disintegrate doesn’t do that, so you have to move the cursor to move the beam, and that can feel ponderous. Your character pivots in place, and while you can rotate pretty quickly, it’s slow enough to feel slightly realistic, like you’re actually turning and moving, not just flipping instantly from left to right.</blockquote>
With the [[Beta Patch 8]] of December 2011, Disintegrate was dropped to level 8. When With the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012changes, Disintegrate it was classified as a Secondary skill and bumped all the way up to level 20, out of reach of beta players. With March's [[Beta Patch 14]], it was moved to level 21 and its damage slightly reduced.
===Previous Versions===
See the [[Wizard skill archive]] for more details on previous versions of Disintegrate and other Wizard skills.<br>
Or see [[Disintegrate (BlizzCon 2008)]] for the original version of this skill.<br>
Or see [[Disintegrate (July 2011)]] for another a more recent version of this skill.
==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/blog/comments/wizard-gameplay-report/P2/ BlizzCon 2008 Wizard Gameplay Report]
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011* [http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-two Wizard Beta Skills Mega-report: Part Two] -- IncGamers 5th Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III Site
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