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Sentry
,beta patch 15 update
[[File:IconSentry.png|left]]
'''Sentry''' is an Archery a Devices [[Demon Hunter skill]] unlocked at [[clvl|Level]] 2125. It creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Sentry in action.]]The Demon Hunter throws a sphere turret onto the ground that fires arrows at nearby enemies.
==Skillrune Skill Rune Effects==
The following is a very quick summary. See the [[Sentry rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Sentry, runed or not:
{{Passive skills header}}
{{Demon Hunter Passive Steady Aim}}
{{Demon Hunter Passive Perfectionist}}
{{Demon Hunter Passive Custom Engineering}}
==Development==
'''Sentry''' was first announced in a Blizzard tweet in early January 2011. <ref>[http://diablo.incgamers.com/blog/comments/new-demon-hunter-skill-sentry/ New Demon Hunter Skill Sentry] -- — Incgamers 8th Jan 2011</ref>
<blue>Demon Hunter is getting a few new toys. One of the coolest has to be the Sentry. --Diablo</blue>
It was explained in a bit more detail later that month: <ref>[http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ Demon Hunter Sentries] -- — Incgamers 19th Jan 2011</ref>
<blue>So the Sentry was given to the Demon Hunter. Is this identical to the Assassin’s sentry? I’m dying to know how runes change it. --NocturneGS<br>
The assassin sentries were more like stationary magic dispensers. The demon hunter sentry is more like something a spy would sap. --Diablo</blue>
Fuller details came in February 2011, when Jason Bender spoke about Sentry in an interview:<ref>[http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ Jason Bender and Christian Lichtner Interview] -- — DiabloFans 18th Feb 2011</ref>
<blue>So like I was saying, there are different kinds of traps and they are sort of the usual to some extent and then we have weird some stuff. The Sentry is by default your standard trap as you would expect, it’s a lot like Hydra. I will say that the runes will change how that works. <br>
Definitely though, there are a ton of traps that can shoot out ranged stuff that can track you and then there’s traps that cover the ground and if you step on it, it’s going to hurt. So, the vanilla version of the Sentry is just what you expect, it’ll just shoot arrows.</blue>
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==Trivia==
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==Media==
Sentry can be seen in action on video here:
* None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
* [http://diablo.incgamers.com/gallery/search.php?keywords=Sentry&cat=all '''Sentry''' specific gallery contents]
<gallery>
Image:DH_sentry.jpg|Sentry in use.
</gallery>
==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/forums/showthread.php?p=79626067960229#post7962606 post7960229 Zediono's translation of JudgeHype.com July 2011 Press Event Coverage 's pre- The Demon Hunter (Translated by Zediono)beta report]— IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- — IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site