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beta patch 15 update
[[File:IconSmokeScreen.png|left]]
'''Smoke Screen''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 228.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Smoke Screen in action.]]
The Demon Hunter becomes invisible to all enemies for a few seconds.
==Skillrune Skill Rune Effects==
The following is a very quick summary. See the [[Smoke Screen rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Design==
Unknown.
==Synergies==
The following [[Demon Hunter passives]] provide a benefit to Smoke Screen, runed or not:
{{Passive skills header}}
{{Demon Hunter Passive Tactical Advantage}}
{{Demon Hunter Passive Perfectionist}}
==Development==
'''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available. In ===Beta===When the [[beta]] started in September 2011, Smoke Screen was changed to level 18. The skill system was once again overhauled for the [[Beta Patch 13]], and Smoke Screen was classified as a Defensive skill and moved even further bumped up to level 22. For [[Beta Patch 14]], it was dropped to level 8.
Image:Diablo_III_Logo.jpg|Skill use 4
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==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=79626067960229#post7962606 post7960229 Zediono's translation of JudgeHype.com July 2011 Press Event Coverage 's pre- The Demon Hunter (Translated by Zediono)beta report]— IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- — IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site