7,208
edits
Changes
ADVERTISEMENT
From Diablo Wiki
beta patch 15 update
[[File:IconExplodingPalm.png|left]]
'''Exploding Palm''' is a Techniques [[spiritMonk skill]]-spending unlocked at [[Monk skillclvl|level]]13. It costs 40 spirit and deals 220% weapon The Monk inflicts internal damage over 3 secondsthat can cause a target to explode.
* An earlier version of this skill had a much more complicated operation. For details, see: [[Exploding Palm (Feb 2012)]].
<br><br>__TOC__
==Background==
[[File:Monk-exploding-palm.jpg|thumb|200px|right|Exploding Palm in action.]]
Using innate knowledge of internal parts of humanoids, the [[Monk]] sets off organ damage that potentially can have very explosive effects.
==Skill Rune Effects==
The following is a very quick listsummary. See the [[Exploding Palm rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="Monk">Exploding Palm</skill>
==Skill Design==
[[Image:Monk-exploding-palm.jpg|thumb|200px|Pop!]]
{{Combo history notes}}
===Exploding Palm Video===
A video of the early version of Exploding Palm can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel]. This does not represent how the skill works in the game any longer.
<youtube>4gVXss9ERUo</youtube>
==Synergies==
<blockquote>''This was probably the coolest spell most people saw at Blizzcon, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with [[Way of the Hundred Fists|100 Fists]], was almost certain to clear any room, killing every monster anywhere near melee range.</blockquote>
This skill was indeed moved from Tier 2 down up to Tier 5 for [[BlizzCon 2010]]. Skill tiers were removed for the [[July 2011 Press Event]], and Exploding Palm became a level 12 skill. Additional slight level adjustments went on during the beta testing, before the skill was entirely redesigned in March 2012.
===Beta===
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Exploding Palm became a level 12 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Exploding Palm was classified as a Primary skill and moved to level 11.
For [[Beta Patch 14]], it was re-classified as a Techniques skill and moved to level 13. It was also significantly changed in function: previously, it was a Spirit Generating [[combo]] skill that dealt two weak hits, before the third placed the explosive curse effect on the target.
===Previous Versions===
See the [[Monk skill archive]] for more details on previous versions of Exploding Palm and other Monk skills.<br> ==Graphics==Or see [[File:Exploding-palm2.jpg|thumb|300px|Exploding Palm is always a red and bloody mess.(Feb 2012)]]During for the early "blood supernova" older version, fans pointed out the oddity of that bloody effect emanating from bloodless enemies like [[skeletons]], or from monsters with green or blue [[blood]]. This issue was playfully addressed by [[Bashiok]] in a forum post in April 2010. [http://diablo.incgamers.com/blog/comments/blizzard-on-charms-in-d3-and-exploding-palm-impossibilties/] <blue>We have tons of unique death types, the exploding palm effect you’re talking about though is an effect of the this skill itself though and not the makeup of the creature it’s used against.<br>When you apply the bleed-DoT from Exploding Palm a beating heart appears over the creature it’s applied to. After they take enough steps or are otherwise killed the heart explodes and deals AE damage. So it’s not actually the skeleton exploding (although that happens too) that’s causing the blood effect, but the skill itself.<br>...blood explosion is the AE damaging effect of the skill that occurs when the subject dies. It occurs along with the death effect of whatever it’s applied to, and isn’t an increase of their normal death effect.</blue>
<!--
==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
-->
==Media==
Exploding Palm can be seen in action on video here:
<gallery>
Image:Monk-exploding-palm.jpg|Exploding monster from stage 3 Exploding Palm.Image:Exploding-Palm-by-GAMi.jpg|Exploding Palm by [[GAMi]].
</gallery>
==References==
* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree stats and discussion]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- — IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site
[[category:Monk skills]]
[[category:Active skills]]