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Sacrifice

305 bytes added, 03:14, 27 March 2012
beta patch 15 update
[[File:IconSacrifice.png|left]]
[[File:Wd-mongrel-blast.jpg|thumb|400px|Sacrifice in action.]]'''Sacrifice''' is a Command Terror [[Witch Doctor skill]] unlocked at [[clvl|level]] 1613. One of the Witch Doctor's biggest damage skills, Sacrifice causes a the Witch Doctor's [[Zombie Dog]] s to explode, dealing substantial damage to nearby enemies.
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==Background==
[[File:Mongrel-sacrifice-arena2.jpg|thumb|200px|right|Sacrifice in action]]
The Witch Doctor dispatches his zombie dogs if they are of no more use to him.
==Skillrune Skill Rune Effects==The following is a very quick listsummary. See the [[Sacrifice rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="WitchDoctor">Sacrifice</skill>
==Skill Design==
The specifics of how the damage is determined are not yet known. Does the "20%" figure refer to the dog's maximum health, or its health at the time of death?
 
If it is the latter, then it would be advisable to summon a new dog, and then immediately sacrifice it, rather than using this
skill on older Mongrels that are nearly dead.
 
The explosion in which the dogs are sacrificed is magnificent, and can easily take out multiple enemies if timed and positioned correctly.
{{clear}}
[[Image:Skill witchdoctor sacrificesequence.jpg|thumb|centre|600px|A sequence of images showing sacrifice.]]
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Sacrifice:
{{Passive skills header}}
{{Witch Doctor Passive Pierce the Veil}}
==Synergies==[[File:Mongrel-sacrifice-arena1.jpg|thumb|400px|Sacrifice in Obviously, this skill can only be used when the Witch Doctor has [[ArenaZombie Dog]].]]* No s available, provided from either the active skill [[synergiesSummon Zombie Dogs]] with any of or the passive [[passive skillCircle of Life]]s are yet known.
==Development==
[[File:Mongrel-sacrifice-arena1.jpg|thumb|350px|Sacrifice in the [[Arena]].]]
'''Sacrifice''' premiered with [[Diablo III]] in the [[WWI 2008]] gameplay video, and was a Tier II skill in the [[Voodoo Skill Tree]]. For [[BlizzCon 2009]], Sacrifice was moved to the [[Zombie Skill Tree]], but was otherwise unchanged.
<blockquote>''The biggest damage skill he had, and one I made extensive use of. It was especially good late game, when hunting down the last Wizard. I’d chase with the dogs ahead of me, hurling Firebombs at, or just to cut off, the Wizard. As soon as one of the dogs got in range, even if it was just close enough to take one swipe at the running target… bang.</blockquote>
===Beta===Skill tiers were removed for shortly before the [[July 2011 Press Eventbeta]]started in September 2011, and Sacrifice became a level 16 skill.The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Sacrifice was classified as a Terror skill and moved to level 21. For [[Beta Patch 14]], it was moved down to level 13, within reach of the beta players. Unfortunately, there have been no beta gameplay reports detailing the use of this skill.
===Previous Versions===
See the [[Witch Doctor skill archive]] for more details on previous versions of Sacrifice and other Witch Doctor skills.
 
File:Mongrel-sacrifice-arena2.jpg|Mongrel detonation in the [[Arena]].
</gallery>
 
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- — Blizzard's Official Diablo III 13th Sep 2011Site
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